slightly annoying graphics problem.

Soldato
Joined
9 Jan 2011
Posts
17,987
hi, I'm having a slight problem with in game graphics and i'm not sure what the problem could be.
I am also not sure quite how to describe it. First off, i have had two gpu's and it has happened with both of them and the onboard too, so i don't think it is a gpu problem.

how to describe it..... it happens in game and during cut scenes, and usually when i am panning the camera around, or am up close to an object/backgroud.
its just a small flickering line across the centre of the screen that appears for a milisecond, but i am starting to notice it now (once you've noticed something, it is very hard to ignore it, lol).
It has happened in all games, with 3 different gpu's so i am thinking it might be the motherboard?

ps, i'm sure there is a simple term to describe it as it's quite common i think, but i can't for the life of me think of it:)

cheers guys.
 
btw, here are specs-

phenom ii x4 965 be @4ghz
asus M4A88TD-V evo 880g motherboard
antec truepower modular 650w
4gb corsair xms3 ram
cooler master elite 430 windowed case
samsung bd-rom/dvd rw
arctic cooling 7 pro
2x samsung f3 spinpoint 1tb hdd's in raid0
GTX 470

and i tried removing the oc on cpu, but that didn't stop it.
 
Is it vsync tearing? looks like a rip in the picture? try turning vsync on in the Nvidia control panel.
 
yep V-sync on, sorted. cheers guys.

Do you have to enable v-sync in game as well?

Will i need V-sync on in every game, because it's not ideal is it?
 
Once its set in the Nvidia control panel too "force on" then you can leave it and it will override any game setting.
 
I can't think of any situation where v-sync is a major issue these days, unless you're a CS1.6 player. Since Valve limited source to 66tick, there isn't really much reason not to have v-sync on in source, either.

I can't think of any other games where v-sync would be particularly less than ideal - if it solves your problem then just leave it on - I do.
 
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