A few years back at E3 crazy Ken spoke about Games being in 4D on the PS3! The worlds media and gamers kinda went huh? what is on about ! Well i was just having a sunday morning look about and saw this article
http://gamers-creed.com/?p=99
Its quite Sony biased (not why I posted it!), but it gives an insight to what 4D gaming is supposed to be about. Not sure about some of the facts giving in the article but like I said it least its been explained to a degree.
Does 4D exist? …………………………..Yes we live in a 4D world. Therefore it has to exist for us to be alive, here and now reading this thread.
What is the 4th Dimension?…………..The 4th Dimension is expressed as Space (here n now), proceeding through Time, in the Time Space Continuum.
Therefore time could be stated as 3D (height, width, depth) space always in motion within Time (aging, progressing in motion). In life, you are either dead or you are alive!
So 4D is the progression of Life through time.
If you run one of these videos of procedural 4D textures, and you pause it, it then becomes merely 3D. You can still manipulate it (zoom in, rotate it, etc in an editor), but the 4D doesn’t start until Kutaragi says it does. No! Just Kidding. Until you start the video again. Now remember these are just videos of 4D in action. Not 4D that is rendered live in Real Time.
What follows are some Procedurally Rendered Graphics videos. Nothing new in that we have been able to use this technique for some time. But they took sometimes days to render. So they were Dead 4D = 3D. hehe Until now we couldn’t render graphics like these in real time.
It’s not even that they can’t be rendered in real time by many platforms. It’s that some platforms still render these type of graphics very slow. The bottom two would be so slow on most platforms that it makes them not worth it. Now let me add that the bottom videos could be only rendered in real time, on two platforms today. High end PC’s and the PS3. This is one of the things that sets the Cell powered PS3 above most other HOME computing devices. The reason follows!
It has been said that the PS3 is like a mini render farm with it’s Multi-core Parallel Asymmetric cores. Many distinct computers on a chip. From this we can say the PS3, is the ideal platform for procedurally generated and rendered content. With around 2 TFLOPS of computational power the PS3 outclasses even most home PC’s for this task in rendering this kind of 3D and most assuredly the 4D content.
Check out the videos in the link i think it seems quite intersting idea. Not sure how this would/could be implemented in games,but didnt Fable do something like it with your main character? It sounds like it would have a use in RPG MMOs ie leave some food out and watch it go mouldy,
http://gamers-creed.com/?p=99
Its quite Sony biased (not why I posted it!), but it gives an insight to what 4D gaming is supposed to be about. Not sure about some of the facts giving in the article but like I said it least its been explained to a degree.
Does 4D exist? …………………………..Yes we live in a 4D world. Therefore it has to exist for us to be alive, here and now reading this thread.
What is the 4th Dimension?…………..The 4th Dimension is expressed as Space (here n now), proceeding through Time, in the Time Space Continuum.
Therefore time could be stated as 3D (height, width, depth) space always in motion within Time (aging, progressing in motion). In life, you are either dead or you are alive!
So 4D is the progression of Life through time.
If you run one of these videos of procedural 4D textures, and you pause it, it then becomes merely 3D. You can still manipulate it (zoom in, rotate it, etc in an editor), but the 4D doesn’t start until Kutaragi says it does. No! Just Kidding. Until you start the video again. Now remember these are just videos of 4D in action. Not 4D that is rendered live in Real Time.
What follows are some Procedurally Rendered Graphics videos. Nothing new in that we have been able to use this technique for some time. But they took sometimes days to render. So they were Dead 4D = 3D. hehe Until now we couldn’t render graphics like these in real time.
It’s not even that they can’t be rendered in real time by many platforms. It’s that some platforms still render these type of graphics very slow. The bottom two would be so slow on most platforms that it makes them not worth it. Now let me add that the bottom videos could be only rendered in real time, on two platforms today. High end PC’s and the PS3. This is one of the things that sets the Cell powered PS3 above most other HOME computing devices. The reason follows!
It has been said that the PS3 is like a mini render farm with it’s Multi-core Parallel Asymmetric cores. Many distinct computers on a chip. From this we can say the PS3, is the ideal platform for procedurally generated and rendered content. With around 2 TFLOPS of computational power the PS3 outclasses even most home PC’s for this task in rendering this kind of 3D and most assuredly the 4D content.
Check out the videos in the link i think it seems quite intersting idea. Not sure how this would/could be implemented in games,but didnt Fable do something like it with your main character? It sounds like it would have a use in RPG MMOs ie leave some food out and watch it go mouldy,