Speculation Article on Next Xbox Spec

You dont remember all the marketing based on HD gaming? How many titles are actually 720P for the current gen? No where near as many as was originally made out. ANd 720P isnt exactly impressive, PC's have been gaming at that resolution for what, ten years?

What can easily render at 1080P?

What are you on about????

You said they would probably output at 720p because of what people have at home tele-wise.

I am saying that they don't necessarily need to worry about whether someone has a 720p or 1080p tele to be able to render 1080p.

Sure, current crop of consoles barely manage 720p, but I still think 1080p will be there target for next round.
 
You dont remember all the marketing based on HD gaming? How many titles are actually 720P for the current gen? No where near as many as was originally made out. ANd 720P isnt exactly impressive, PC's have been gaming at that resolution for what, ten years?

What can easily render at 1080P?

I doubt mr joe bloggs notices the differences (or even knows what 720p means for that matter) as long as 'HD' is written somewhere on the box....which makes me wonder, if 'HD' was this generations selling point, what will next generations be?
 
Will the next xbox be powerful enough for games to be 1080p native ??? it would be great if it was so not only full hd gaming but the newer tech could also use more up to date gfx's rendering - game engines etc .
 
Will the next xbox be powerful enough for games to be 1080p native ??? it would be great if it was so not only full hd gaming but the newer tech could also use more up to date gfx's rendering - game engines etc .

The current HD consoles can and do both render at 1080p60.

The issue that everyone seems to blindly overlook is that rendering a red circle on a black screen at 1080p60 is easy while rendering 20,000 polys with bloom, hdr, AA, more polys etc at 1080p60 is much more difficult. The tech CAN do what you are asking for, the developers on the other hand chose to use the power to add more bells and whistles. While enthusiasts would love to see every game at 4kp120 the other 98% of customers don't care. COD:MW2 actually had a 1024x600 frame buffer upscaled to 720 yet it still sold over 20 million copies. "The People" just don't care and its no surprise that developers cater to them, they are far larger than us here.

From a sales perspective there is enough data to suggest that people don't care enough about refresh rate to force 60fps and I remember eading one developer say that they won't be aiming for 60fps any more when 30fps works just as well but allows them to add more detail to the screen. The same can almost certainly be said about 1080.

If you give developers more power they will always try and add more eye candy above boosting frame rates and resolutions.
 
Something like that but it's cool because the current 360S uses a combined CPU/GPU are on the same die using 45nm fabrication process.
 
Let's just hope they make something that doesn't break after a week :D

Hell yeah no dodgy red ring & drives that cant read the discs , i think microsoft will have learned from the 360 problem and will probably have a better product at launch for there next gen console but only time will tell .
 
Something like that but it's cool because the current 360S uses a combined CPU/GPU are on the same die using 45nm fabrication process.

Are you inferring that the nextbox will have a combined cpu/gpu at launch? If so I highly doubt it. Historically thats not something thats been possible until later in the life cycle of the platform.
 
Are you inferring that the nextbox will have a combined cpu/gpu at launch? If so I highly doubt it. Historically thats not something thats been possible until later in the life cycle of the platform.

Ultimately, it will probably just come down to what can be achieved in the price point. So unless they look to adopt a CPU/GPU product from 2009-2011 ready for launch in 3 years time, which could mean combined tech at the right cost to mfu then I could see it being separate.
 
Are you inferring that the nextbox will have a combined cpu/gpu at launch? If so I highly doubt it. Historically thats not something thats been possible until later in the life cycle of the platform.

History doesn't pertain regarding new technology but no that was not what I was inferring at all.

All I said was the cpu/gpu are on the same die currently using 45nm fabrication (by global foundries) for the flagship 360S.
 
developers dont need more ram they just need to know how to use what they got!

I hope they do use a major company for the GPU so that they find it easier to code for etc

O . o

I didn't realize better textures and larger gaming worlds, less loading times and generally 'improved quality' didn't require more RAM!

Pesky devs, we should still be on 2MB of ram on consoles! :p:p

Sorry :o
 
Hopefully the new dashboard they decide on will be a bit quicker than the current one, although not sure if its down to the controller responsiveness.

And why do people say more RAM isn't needed! Its the first thing that is mentioned as limiting with most consoles.
 
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