Starship Troopers: Extermination

Soldato
Joined
17 Oct 2009
Posts
2,504


Bugs look a bit slow, but could be an interesting PvE game. Fingers crossed it'll be good
 
mm base building elements
but it looks like a PVE which is done to death and not a lot of unigueness.
the bugs coming up from the ground could be better.
that said interesting.
i could potnetially see a good modding community with it doing a lot of extra stuff.
Lets see what happens with private servers and mods, i wonder if they could add in Bug commander view so the bugs are given some human control.

i prefer pve Co-op instead of PVP so this does suit my play style more.
the class system seems simple and not over comilcated or diletue. Your this / that / them nothing else.
 
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I was excited until I saw the gameplay trailer.
Shooting the bugs just looks so unsatisfying. Should have limbs and chunks being shot off otherwise it just looked meh?
 
in a way the graphics being bad isnt a bad thing if they are using the power for other pur
Some people in here moaning about sounds and graphics really?

It should be about game play.
just wanted to add, although my comments might sound negative. i do understand that graphics and sound can be fixed later. its not unusualll for alpha / beta's not to have final graphics.
plenty of poor quality grapics games are plenty enjoyable. look at Factoria or Metal slug or Mindustry, good game play lots of hours sunk in to them.

i do see potential and i do wish the Dev team a successfull launch.
i just find of feel whats going to make or break the game is Mod support and a good community behind it.
i am trying to think of a similar style game, but cant quite think of the one with dinasures. Deep Rock Galatic maybe
if you all remember Savage: The Battle for Newerth, i'm kind of thinking this could be one game mode

i'd much rather have a playable fun game than a pritty trash game.
 
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