State of Decay

I finished it a couple of nights ago and absolutely loved all of it. I wish it was bigger, I wish it was longer, but what there was, was simply awesome. That's how zombie survival games should be done!
 
It's great, but:

1) The cars keep flipping over on me and exploding!

2) There's always someone going missing / being upset / other BS mission that simply wastes time.

3) My best people keep getting killed really unexpectedly!

4) The pop-up and framerate issues need to be sorted.

5) Need to be able to carry more material bags / load a truck up etc.
 
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I've just been playing the trial and will buy this, best Zombie game made so far.

Which is a joke in it's self seeing as no one can do one right yet.

Good fun for a cheap price.
 
No where near as bad as it was on the demo, I was worried about that but once I purchased it was fine and has been for the 10 or so hours i crammed in already
 
Is it still as glitchy? I watched my mate playing it on release day and it was very buggy! The frame rate was really choppy in places also.
It's been patched twice which has gotten rid of a lot of the bugs. I saw very few glitches during my playthrough as well, and that was pre-patch.
 
Title update 3 is due at some point today...

NPCs

- You can now ask a community NPC to follow you and watch your back. Followers can also accompany you on most non-storyline missions.
- NPCs who have been told to leave your community no longer remain in your Journal and take up bed space.
- Jacob can no longer be selected for a "Mercy Shot" mission before he gives you the “Home Away from Home” mission.
- You can now train members of another Enclave in your Dojo immediately upon construction of the Dojo.

HOMES

- Fixed Snyder Warehouse not repairing vehicles.
- Fixed community NPCs sometimes blocking the door to Snyder Warehouse.
- You can no longer move to a Home site that supports fewer Outposts than you currently control.
- Vehicles are no longer teleported to Home parking spaces at 6:00 AM.

OUTPOSTS

- Outposts are now numbered on the map.
- Added Journal log entry for establishing an Outpost.
- Outpost bonuses to Stockpiles are now retained when the game is restarted.

MISSIONS

- Added Journal log entries for "Memento" mission.
- Changed AI to ensure zombies are present when you get a training mission or a morale mission.
- You are now reminded every 15 minutes, starting at 30 minutes, that your progress is not being saved while in a mission.
- Fixed bug that allowed save spinner to sometimes display during missions.
- Additional polish to "The Law" mission.

MISC

- Fixed an issue where Influence attrition wasn't scaling properly, which led to some Influence exploits.
- Removed references to generators in Fuel description.
- Fixed a terrain issue that caused parked vehicles to catch on fire when restarting the game.
- Fixed getting “Stockpile maximum exceeded” Journal log entry immediately after leaving Mount Tanner.
- Fixed issues that allowed community to exceed the population cap.
- Minor improvements to shadows.
- Fixed some missing subtitles.
- Fixed some floating bushes and grass.
- Fixed some typos.
- Fixed issues in non-English translations
 
That looks like a good update, i haven't played it for a while.

I still need to complete Momento, the last time i went back there my character died.

I did try to take another player that was sad or something, but when i crashed the car they didn't follow me...
 
Just started a new game, and the zombies are a lot harder earlier on now, figured I would start over now that I know what I'm doing but regret it lol
 
The early access is out on PC for anyone still interested, on steam for £14.99.

Cracking little game :)
 
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Barely touched my PS4 as I'm still playing this, love it so much! Apart from the bugs, I wouldn't change anything bout it!
 
I got the Breakdown DLC the other day and I plan on spending some time with that over the weekend. Looking forward to seeing how long I can last against the never ending horde :)
 
I got the Breakdown DLC the other day and I plan on spending some time with that over the weekend. Looking forward to seeing how long I can last against the never ending horde :)

Let us know if its worth getting after finishing the original. From what I've seen it don't seem worth it as there isn't enough change in it, but I'm more than happy to be proved wrong.
 
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