Steam Family Sharing

Surely this will only be available on the same machine? If you can share a game or games with someone else on another machine, surely they are not going to purchase the said game/s, and thus Valve and other companies will lose sales?
 
just make sure you don't share your library with anyone who might cheat, or its bye bye games library.

Wouldn't it just ban the person who is doing the cheating? It says they earn there own achievements, progression stats etc so I would assume punishment for mischief would be specific to them.

Good point though, if even the possibility exists for that to happen I wouldn't let anyone share my library (even though I don't think anyone I have on my list cheats).
 
Wouldn't it just ban the person who is doing the cheating? It says they earn there own achievements, progression stats etc so I would assume punishment for mischief would be specific to them.

Good point though, if even the possibility exists for that to happen I wouldn't let anyone share my library (even though I don't think anyone I have on my list cheats).

You might lose the ability to share your library with others but you won't get banned:

Will I be punished for any cheating or fraud conducted by other users while playing my games?

Your Family Sharing privileges may be revoked if your library is used by borrowers to conduct cheating or fraud. We recommend you only authorize familiar computers you know to be secure.
 
Wouldn't it just ban the person who is doing the cheating? It says they earn there own achievements, progression stats etc so I would assume punishment for mischief would be specific to them.

Good point though, if even the possibility exists for that to happen I wouldn't let anyone share my library (even though I don't think anyone I have on my list cheats).

Easy way to find out... http://steamrep.com
 
Surely this will only be available on the same machine? If you can share a game or games with someone else on another machine, surely they are not going to purchase the said game/s, and thus Valve and other companies will lose sales?

Obviously not, or you wouldn't be able to 'share by email'. Also you wouldn't have the problem of your friend playing your library when you wanted to play.
 
My console gaming mate has just bought a decent gaming comp and he is going to be stoked by this. My library is going to be battered!
 
I'd guess it also means friends that you don't live with as it mentions two methods of sharing, the latter being responding remotely to a user's Steam request. However, the limit of your Steam Library only being shared with 10 devices at any one time and only when your not logged into the Steam client yourself is not going to make it the frenzy you might imagine.

I still think its a good move though as it's early days, they may open up to game level sharing at a later date. In the meantime anyone who falls into the F&F category who work different hours will benefit. Its a canny way for Valve to get free trials into other users hands, buying in further to using Steam, and I think if you enjoy someone else's game that you end up with your own local saves, a percentage of those people will opt to go the next step and purchase their own copy.
 
How is this any different to what one can do already? Although it may be against the EULA but one can already let their family members use their steam account to play the games that they bought ( how will Steam find out?)
 
I'm guessing its different in the sense that each user will have their own Steam account and games that save user progress locally or to Steam will relate to the individual rather than the game originating Steam account.
 
I'm guessing its different in the sense that each user will have their own Steam account and games that save user progress locally or to Steam will relate to the individual rather than the game originating Steam account.

What about if I have steam installed on my machine and say my brother has it installed on his machine. Wont the game saves be local to each machine anyway?
 
I have a good spec. HTPC in the lounge and a pretty big steam catalogue I will now be able to share with my wife and son.

Gotta love steam :D
 
I can understand not having 2 people playing the same game, but not being able to play any game in my library because someone else is playing 1?

Completely lost interest at this point. Oh well, I guess it's moving in the right direction at least.
 
What about if I have steam installed on my machine and say my brother has it installed on his machine. Wont the game saves be local to each machine anyway?

I guess with some games it would be but others that use the steam cloud thing would be saved all as you if your both using the same steam account to achieve the sharing.
 
Sounds like a good idea on paper as I can let my Dad play through my library of games whilst I'm at work.
 
I don't see the point of this if it's restricted to one game being played at a time.

At the moment I have Steam set up on my dad's PC in offline mode with certain games from my library installed. He can play those games and I can log into my account on my PC and play the same game or a different game at the same time.

This idea seems to offer less functionality than that so what's the point?
 
It does seem to be a fundamentally crippled feature, until you realise what the real use-case for it is.

Imagine you have a dedicated steam box, with an account purely set up for that machine. You can buy games for that account, and then anyone who uses the machine can set up their own account and use games from that library. They have their own save games and achievements. Only one person is ever going to be using the machine at a time, so no issues.

The problem comes when people get a steambox, or any machine set up to be a games machine for the family, and decide to use the steam account they have been building up over years. They also have their own desktop.

Now, people in the house can use the games machine at any time. But the instant the account-owner starts playign a game on their desktop, the games machine user is kicked off.

To me, it's obvious this feature is an outcome of the steambox project, but that last paragraph describes a very major flaw with it. Valve needs to properly advertise what the feature is really for, otherwise people are going to stumble over this limitation and get very frustrated.
 
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