Steam split between SSD and HDD - a slightly different question

Associate
Joined
21 Jun 2011
Posts
1,448
Hello.

I know how (sort of) to split the STEAM install between two drives - I have done so using GameSaveManager to automate the process a tad. I know it, but I don't truly understand it, hence this thread.

Current setup:

Main steam install (executable and nearly all installed games) is on hard drive.
Folder symlink to Oblivion install on SSD (nearly 15Gb... ouch) for faster loading/less stuttering. Works fine - Steam still sees it (does not try to reinstall, runs fine etc)

It is a -little- faster than just having Oblivion on HDD, but not as fast as I was hoping.

Question - Should I reverse this? Is the current setup causing Oblivion to seek on the HDD, follow the link and then seek on the SSD, thereby bottlenecking the SSD?

I'm asking rather than trying because I think it would be an ENORMOUS pain to actually reverse the install - I'd have to manually make links to every directory in my steamgames folder, right, not just the top-most layer?

thanks to anyone making sense of this.
 
Ah well.

I'm going to be away for a few days, but will try and set up some tests using dummy files.

Does anyone have a suggestion for (free) software to assist in this testing? (i.e. something that will open a file and tell me how long it took to a fair degree of accuracy?)
 
GameSaveManager does the same thing as Steam Mover, think he is looking for some timing software for symlinks between SSDs & HDs (in each direction).
 
using windows 7 setting up symbolic links is easy - i just set one up real quick for my F1 2010 install on SSD whilst keeping the rest of the games on a HDD.
I originally played with "Link Shell Extension" to make it a bit easier but it was rather pointless in the end.
 
you could try using the resource monitor and view disk activity percentage while running the linked programs.
 
using windows 7 setting up symbolic links is easy - i just set one up real quick for my F1 2010 install on SSD whilst keeping the rest of the games on a HDD.
I originally played with "Link Shell Extension" to make it a bit easier but it was rather pointless in the end.

Thanks, but this doesn't actually address my question.

I will give the HW monitor a go.
 
I thought the advantages for quite a lot of games were negligible as most make single large file requests, nullifying the SSDs main advantage.
 
Back
Top Bottom