Strip size

no, I don't think so, not without recreating the array, which would lose any data already there. Stripe size makes very little difference to the majority of usage types anyways, why do you want to change it?
 
Thanks for the reply. When I set up the array the strip size defaulted to
128K. Having read the forum it seems 32-64K is the preferred size?

Matt
 
128k will be fine, and is likely to give you slighly faster access times for small files, but really there is such a tiny difference it is probably not really measurable. when you look at the scale of possible stripe sizes, 4Kb works best for virtual memory, and 1024 kb + for video, you will see there is extremely little difference between the 128k that you have and the supposedly better 32k or 64k. When ever you do a rebuild leave a note to yourself to try the lower stripe size and see for yourself
 
I've picked up over time that:

4kb + 8kb will get you the best performance, but you will need to defrag often to clear all the little bits up

16kb + 32kb best for general usage, like gaming and windows use

64kb seems to be best for general application usage

Anything higher I was told is good for heavy tasks like video encoding/editing etc, with 512k being especially good for large files.
 
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