Some good news for those of us eagerly awaiting Supreme Commander 2.
That's right, the Supreme Commander community's favourite AI modder is now a GPG employee although this is probably not news to those who frequent the official forums
According to his blog and forum posts, he's been assigned to work on patching Demigod as well as development of SC2.
See here:
http://forums.gaspowered.com/viewtopic.php?t=39214
and here:
http://forums.gaspowered.com/viewtopic.php?t=22908&postdays=0&postorder=asc&start=5075
The latest version of Sorian AI for Forged Alliance can be found here:
http://sorian-ai-mod.googlecode.com/files/Sorian_AI_Mod_2.0.0.exe
Release notes
Files Changed: 14
Files New: 0
Files Removed: 0
* AI will focus more on large builds.
* Raised T4 trigger threshold.
* Fixed code for keeping a CAP.
* Added function to check for inflated threat levels.
* AI will build more Energy Storage.
* When checking for assisting engineers, pods will no longer be counted.
* AI will use Air T4s more on 20x20 maps.
That's right, the Supreme Commander community's favourite AI modder is now a GPG employee although this is probably not news to those who frequent the official forums
According to his blog and forum posts, he's been assigned to work on patching Demigod as well as development of SC2.
See here:
http://forums.gaspowered.com/viewtopic.php?t=39214
and here:
http://forums.gaspowered.com/viewtopic.php?t=22908&postdays=0&postorder=asc&start=5075
The latest version of Sorian AI for Forged Alliance can be found here:
http://sorian-ai-mod.googlecode.com/files/Sorian_AI_Mod_2.0.0.exe
Release notes
Files Changed: 14
Files New: 0
Files Removed: 0
* AI will focus more on large builds.
* Raised T4 trigger threshold.
* Fixed code for keeping a CAP.
* Added function to check for inflated threat levels.
* AI will build more Energy Storage.
* When checking for assisting engineers, pods will no longer be counted.
* AI will use Air T4s more on 20x20 maps.