Reppyboyo said:Just playing throught the SP maps, and so far Im finding it boring.
Just seems to be C&C all over again, build base, mass units, attack.
BFG_9000 said:Horray.... Good "ol" Vista![]()
Dureth said:I'm playing it under x64 Vista with no problems at all.
Windle said:On Athlon 64 3200+/1gb/X800XL 256mb i'm getting at least 30fps on a medium to high setting.
HEADRAT said:Well surely horray good old THQ, fancy producing a game that doesn't work on Vista!
HEADRAT
Time to buy a dual core tbhSumanji said:Ouch... with the system in my sig I get 20fps (start of the game no units). Running 16x12, noAA, noAF, everything else on high.
Upgrade needed methinks...![]()
PinkFloyd said:Just to update....
My server runs the game fine at 1280x1024 on low settings with a 9600XT in it. Albeit there is also 2 gig of ram and dual xeons @ 3GHz.
Looking in Taskmanager seems to show pretty much just a single core doing everything, perhaps it only uses the further cores when there are more AIs in the game?
Graphics don't slow this game down. The CPU will, as there are an immense quantity of calculations to make based on projectiles, unit movement, and other world physics.titaniumx3 said:In the campaign map I get around 13-20fps at 1280x1024/Max Details/4xAA. The weird thing though is that if I drop to 1024x768/Lowest Details/0xAA I only get like an extra 3fps, wtf![]()
same, downloaded it twice from gamershell, at about 50-120k/s (normaly get maxed on my 2meg).KevinCB said:Downloaded it from gamershell, and the zip file was corrupted![]()
Oh well, another 30min wait while I download from elsewhere.