Supreme Commander FA

Soldato
Joined
2 Apr 2006
Posts
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I'm a self-confessed noob when it comes to strategy games, although I have played and enjoyed World in Conflict and C&C 3. Sup Com is a different kettle of fish though as I don't find it very intuitive. I find myself learning very slowly and often the hard way i.e having my base destroyed unexpectedly and then having to start again. Don't get me wrong I'm enjoying the challenge but a few basic tips wouldn't go amiss. ;)
 
Head over to gamereplays.org, there will be a nice selection there to download - watch a few of them and pay particular attention to the order they build in, hold shift to check how they stack orders etc, get a feel for how fast they expand, how fast they tech up etc.

Also if you like playing against AI:
http://forums.gaspowered.com/viewtopic.php?t=22908

There is the link to the Sorian AI mod, check the last couple of pages for pre-releases of upcoming versions.
 
Look me up on gpgnet and I'll give you a game, I'm not fantastic but I can just about get by. Username is the same as on the forum.
 
Don't forget GPGnet has tons of replays too in the replay vault. Do a search for Sir_Loui replays. You need to change the filetype to .SCFAReplay though since GPGnet saves them as .SupremeCommanderReplay which won't load in FA or vanilla SupCom. Most of the replays on there are from FA though.

There's serveral ways to play the game though. If you want to play online in ranked games you need to learn a very agressive playstyle involving building lots of factories and lots of units, getting control of the map, and only teching up when it's either necessary or you have spare resources. If you're not bothered about ranked play you can play how you want, either agressive, turtling (building secure defences before attacking) or teching up. You can even use the no-rush option to give you some breathing space. Which ever way you play you need to have an efficient economy though.

Some pointers for early game build order - land factory first (as soon as it's building queue up say 2 scouts and 5 engineers), then 2 power stations, then your first two mass extractors, then as your engineers come online send them out to claim the other mass points. Repeat that until you have 4-6 land factories and 1-2 air factories.

Pick a side and learn their units. If you favour defensive play pick the UEF since the fatboy is the best land defence unit (when backed up with radar) and they have the tech 3 point defence. Then you just need lots of T3 AA and T3 fighters and the AI shouldn't be able to touch you. You also need intel on what the enemy is doing as often as possible so you can plan ahead.

You should also think about limiting the enemies economy by destroying his mass extractors and engineers regularly.
 
Fish land factory first is bad, I remember watching 'Unconquerable' replays (best player) and he always started with mass and then a few power.

Ideally you want mass and power to be as close to 0 as possible before going into -ve figures. That mean syou won't be wasting any, but obviously it's good to have a bit of a surplus.

When playing against a good modded AI prepare to be pwnd hard ! I was first time I played against some updated AI. It realised I was sending decoy scouts in to cover bombes, took them out and the planes. I launched 3 nukes at them, then they launched 5 at once a few seconds later.

I used to play with a nearly invulnerable massive shield against 3 of the best AIs. The only way you could do it, but they had about 20 artillery guns between them and about 15 nukes, so it was still pretty hard.
 
Ok, but the top players all seem to build land factory first, from the replays I've seen anyway (these were from games played in the last month with top ten players).

I do understand what you're saying btw, that if you build LF first you have no income during that time and will hit zero stored sooner, but the advantage is you get your engineers out earlier and get mass extractors built earlier.
 
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From the FA Q&A-

1.7 Did the build order change in FA?
A Yes, the BO (in general) right now is Factory-PG-PG-Mex-Mex.
 
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