Will that still work even after the game shuts down on the 15th or does it not have anything to do with it?
I ****ing hate you John Smedly you piece of filth, for what you did to that game.
Wrong, LucasArts caused it's downfall, they called a lot of the shots iirc.
Wrong, LucasArts caused it's downfall, they called a lot of the shots iirc.
But John Smedly is the main man of SOE and whether LA had sway on the direction of the game or not*, they're not the ones who sprung the NGE on players smack bang after an expansion without any warning whatsoever.
The man is a parasite for what he did to SWG and the lies he's spouted about EQ2.
*and I don't believe LA had much influence at all. They'll have had a say in regards to characters and lore (I.E. you can't kill Vader) and possibly had a veto on some aspects, but they'll have just sat back and picked up their percentage just like they're doing with TOR.
SWGEmu is one of those things that seems to get a lot of press every so often, but nobody seems to have tried. I'll have to see if I can dig out my original disks and give it a go.
They've certainly been at it for a long time at stage - population would make or break it though. SWG was only as good as the community.
While I'm hardly keen on the guy for what happened with Planetside under his watch, I have to disagree with your points there. From what I remember, the direction SWG went was because of LA's directions, not anything Sony wanted to do.
Wow just did 20mins as a brawler, the memories come flooding back. Exactly the same as the first day I played (including the lack of knowing what to do/menus/where to find stuff!)
Awsome just awsome!
I'm still mourning SWG.
I played the emu for a few minutes once and although it worked, it still relied on a lot of weird commands that I couldn't be bothered to get my head around.
If it works basically exactly like the original game now, without weird commands to do certain things then I'm there.