24 Feb 2009 at 22:54 #1 SMB30 SMB30 Associate Joined 16 Oct 2007 Posts 302 Location Wales Using a timedemo of about 5 minutes on ctf_turbine: 75.54fps Res: 1920x1200, All settings max with the below spec in sig. Would particularly like to see average fps from newer core i7 and newer phenoms.
Using a timedemo of about 5 minutes on ctf_turbine: 75.54fps Res: 1920x1200, All settings max with the below spec in sig. Would particularly like to see average fps from newer core i7 and newer phenoms.
24 Feb 2009 at 23:30 #2 uv uv Soldato Joined 16 May 2006 Posts 8,436 Location Manchester can you share the timedemo, then we're all using the same benchmark?
24 Feb 2009 at 23:34 #3 SMB30 SMB30 Associate OP Joined 16 Oct 2007 Posts 302 Location Wales I thought about that and there is, unfortunately a major patch tonight which would invalidate the demo. I can post one tomorrow evening (after the patch).
I thought about that and there is, unfortunately a major patch tonight which would invalidate the demo. I can post one tomorrow evening (after the patch).
24 Feb 2009 at 23:39 #4 Margaret Margaret Permabanned Joined 15 Nov 2006 Posts 16,474 TF2 only uses single core so I doubt you will see much of a difference processor wise. (unless clocked above 3ghz obviously)
TF2 only uses single core so I doubt you will see much of a difference processor wise. (unless clocked above 3ghz obviously)
24 Feb 2009 at 23:41 #5 SMB30 SMB30 Associate OP Joined 16 Oct 2007 Posts 302 Location Wales Margaret said: TF2 only uses single core so I doubt you will see much of a difference processor wise. (unless clocked above 3ghz obviously) Click to expand... Well aware of that. Thats why I want to run this test. Call it curiosity
Margaret said: TF2 only uses single core so I doubt you will see much of a difference processor wise. (unless clocked above 3ghz obviously) Click to expand... Well aware of that. Thats why I want to run this test. Call it curiosity
25 Feb 2009 at 00:11 #6 bledd bledd Don Joined 21 Oct 2002 Posts 46,862 Location Parts Unknown after the scout update, post a demo here, and tell us all what settings to use (graphically) -take a screenshot of the settings page. different res's with different os versions would be interesting
after the scout update, post a demo here, and tell us all what settings to use (graphically) -take a screenshot of the settings page. different res's with different os versions would be interesting
25 Feb 2009 at 00:13 #7 SMB30 SMB30 Associate OP Joined 16 Oct 2007 Posts 302 Location Wales Good idea. Will do.
25 Feb 2009 at 08:47 #8 smogsy smogsy Soldato Joined 9 Dec 2006 Posts 9,292 Location @ManCave i7 940 @ 3.6GHZ 6GB RAM 280GTX SLI TF2 Full Game CTF_Turbine (new nvidia drivers helped a little) 1920x1200 everything high 16QCCSAF 16QCSSAA 32 player server 100FPS average drops to 90fps in places reaches 200fps in places to i have now capped it at 66 to be in sink with server much better registration. Last edited: 25 Feb 2009
i7 940 @ 3.6GHZ 6GB RAM 280GTX SLI TF2 Full Game CTF_Turbine (new nvidia drivers helped a little) 1920x1200 everything high 16QCCSAF 16QCSSAA 32 player server 100FPS average drops to 90fps in places reaches 200fps in places to i have now capped it at 66 to be in sink with server much better registration.
25 Feb 2009 at 19:26 #9 SMB30 SMB30 Associate OP Joined 16 Oct 2007 Posts 302 Location Wales Demo to use timedemo command to test with: Demo Ok, results with new patch: And my settings:
25 Feb 2009 at 19:31 #10 uv uv Soldato Joined 16 May 2006 Posts 8,436 Location Manchester SMB30 said: Demo to use timedemo command to test with Click to expand... Trilinear filtering? Is that a joke? If you've got the juice to chuck on 4x AA, then you can at least use 8xAF to stop it looking like mud, surely?
SMB30 said: Demo to use timedemo command to test with Click to expand... Trilinear filtering? Is that a joke? If you've got the juice to chuck on 4x AA, then you can at least use 8xAF to stop it looking like mud, surely?
25 Feb 2009 at 19:33 #11 SMB30 SMB30 Associate OP Joined 16 Oct 2007 Posts 302 Location Wales uvmain said: Trilinear filtering? Is that a joke? If you've got the juice to chuck on 4x AA, then you can at least use 8xAF to stop it looking like mud, surely? Click to expand... lol. Not really that fussed tbh, after all, its only cpu power i'm really interested in.
uvmain said: Trilinear filtering? Is that a joke? If you've got the juice to chuck on 4x AA, then you can at least use 8xAF to stop it looking like mud, surely? Click to expand... lol. Not really that fussed tbh, after all, its only cpu power i'm really interested in.
25 Feb 2009 at 19:50 #12 SMB30 SMB30 Associate OP Joined 16 Oct 2007 Posts 302 Location Wales Just tried it at 8xmsaa and 16x aniostropic. Same result. GPU power is not the deciding factor here.
27 Feb 2009 at 19:08 #13 SMB30 SMB30 Associate OP Joined 16 Oct 2007 Posts 302 Location Wales No takers then?