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The AMD Driver Thread

Ok another new lesson learned about the AMD Adrenaline, game profiles don't rest but the tuning section does, quite often lol.
Thanks for the info!
2nd new lesson for Adrenaline, export your 24/7 uv/PL settings to file, then import it to each game-saves you applying each setting to individual games/Adrenaline default reset.;)
 
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2nd new lesson for Adrenaline, export your 24/7 uv/PL settings to file, then import it to each game-saves you applying each setting to individual games/Adrenaline default reset.;)
I think the root cause of my lack of knowledge is being complacent and not reading the instructions lol. Thank you again, will be super easy as I only play CP77, FO76 and might give Calisto Protocol a go soon.
 
I think the root cause of my lack of knowledge is being complacent and not reading the instructions lol. Thank you again, will be super easy as I only play CP77, FO76 and might give Calisto Protocol a go soon.
I don't read instructions either bro, you pick things up in here and eventually it clicks and sticks in that space in my head that's getting smaller as time goes by.:D
 
Interesting read. A glimpse at what's to come potentially.

i hope these things come to Cyberpunk 2077, I might actually get round to playing it then...it would make sense for AMD to fine tune/wait until a few AAA games support these things - so hopefully that'll be one of them.
 
We've not been able to repro this internally. Is this a crash to desktop? Does it generate crashdumps when it occurs?
Hi Vik, thanks for getting back to me.

It's mostly crash to desktop, but have had 2 (possibly 3) BSOD while playing Skate.
It's not creating Windows minidumps for the BSOD (I've checked they are enabled).

Are there any other logs created by the driver software I could provide you?
 
Hi Vik, thanks for getting back to me.

It's mostly crash to desktop, but have had 2 (possibly 3) BSOD while playing Skate.
It's not creating Windows minidumps for the BSOD (I've checked they are enabled).

Are there any other logs created by the driver software I could provide you?
a BSOD from failing in this game is pretty nuts. We might be able to look at a kernel memory dmp for this (generated in C:\Windows\MEMORY.DMP). If not, we can hit the super key, type 'systempropertiesadvanced', hit enter, head into start up and recovery settings, and configure the 'Write Debugging Information' drop down option from small memory dmp to kernel memory.

that said, I'm wondering if skate generates usermode crash dumps either relative to its install path, or within local app data somewhere
 
a BSOD from failing in this game is pretty nuts. We might be able to look at a kernel memory dmp for this (generated in C:\Windows\MEMORY.DMP). If not, we can hit the super key, type 'systempropertiesadvanced', hit enter, head into start up and recovery settings, and configure the 'Write Debugging Information' drop down option from small memory dmp to kernel memory.

that said, I'm wondering if skate generates usermode crash dumps either relative to its install path, or within local app data somewhere
Yeah the BSOD surprised me, at the time I first posted here about it I'd only had crash to desktop (and as it was mentioned in the game's patch notes, thought it was probably that). It could I guess be two separate issues.

I'll take a look this evening and see if there's anything in the install path/appdata and get back to you. Cheers!
 
i hope these things come to Cyberpunk 2077, I might actually get round to playing it then...it would make sense for AMD to fine tune/wait until a few AAA games support these things - so hopefully that'll be one of them.

Agreed, AMD could really do with getting some of this newer tech pushed into games like CP2077.
I'd also love an update to Alan Wake 2, as I'd like to do a NG+ run on that game.
It'd be nice if all this new tech ends up in Control 2 and we get a cheeky update for AW2 and maybe Control.


In other news, currently playing Horizon Forbidden West with swapped DLLs, DSR with FSR upscaling and FSR FG, 180Hz monitor and it's playing really nicely.
Been used to using upscaling for a while now but first time properly playing with FG and kind of impressed tbh.
 
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Agreed, AMD could really do with getting some of this newer tech pushed into games like CP2077.
I'd also love an update to Alan Wake 2, as I'd like to do a NG+ run on that game.
It'd be nice if all this new tech ends up in Control 2 and we get a cheeky update for AW2 and maybe Control.


In other news, currently playing Horizon Forbidden West with swapped DLLs, DSR with FSR upscaling and FSR FG, 180Hz monitor and it's playing really nicely.
Been used to using upscaling for a while now but first time properly playing with FG and kind of impressed tbh.
I only have the first one, is it possible/necessary to do the same with that? swapping DLLs etc
 
I only have the first one, is it possible/necessary to do the same with that? swapping DLLs etc
With H:FW I just swapped the amd dlls for upscaling and framegen.
For H:ZD I used optiscaler as it was the original, not remastered version.
On a 9070Xt, so using FSR4.
 
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Been getting a few crashes in Assassins Creed Black Flag. Driver related seemly. It also states I'm using the wrong driver on launch, but using the latest. I might see if disabling FSR helps.
 
Anyone else have had to turn off hardware acceleration to reduce crashes on the most recent driver on their cards? My 9070XT pulse just suddenly started crashing about 2 weeks back and turning off HAGS sorted it. @AMD_Vik is this going to be patched? (ie hot fix of a hot fix?).
 
Anyone else have had to turn off hardware acceleration to reduce crashes on the most recent driver on their cards? My 9070XT pulse just suddenly started crashing about 2 weeks back and turning off HAGS sorted it. @AMD_Vik is this going to be patched? (ie hot fix of a hot fix?).

I did have that issue a couple of months ago but i think Google Chrome updating its self solved it.

RX 7800XT
 
a BSOD from failing in this game is pretty nuts. We might be able to look at a kernel memory dmp for this (generated in C:\Windows\MEMORY.DMP). If not, we can hit the super key, type 'systempropertiesadvanced', hit enter, head into start up and recovery settings, and configure the 'Write Debugging Information' drop down option from small memory dmp to kernel memory.

that said, I'm wondering if skate generates usermode crash dumps either relative to its install path, or within local app data somewhere

Yeah the BSOD surprised me, at the time I first posted here about it I'd only had crash to desktop (and as it was mentioned in the game's patch notes, thought it was probably that). It could I guess be two separate issues.

I'll take a look this evening and see if there's anything in the install path/appdata and get back to you. Cheers!
Hi Vik, sorry I thought I'd got back to you on this earlier ....

Couldn't find anything resembling a log file in the install dir/appdata, I've enabled kernel level dumps, but not had a crash in the few hours I've played since (BSOD or CTD).
The issue is still listed as active in the latest patch notes for the game. Will feed back anything more as I come across it.

Is there an ETA for the next driver release?
 
Anyone else have had to turn off hardware acceleration to reduce crashes on the most recent driver on their cards? My 9070XT pulse just suddenly started crashing about 2 weeks back and turning off HAGS sorted it. @AMD_Vik is this going to be patched? (ie hot fix of a hot fix?).
I installed the latest driver on Friday and had minor glitches in MS Edge, turning off hardware acceleration did help but i went back to 26.3.1 anyway.
 
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