Probally be too easy anyway, no sense of achievement and everyone level 50 within a month or so...
I want a game like how EverQuest started... nice long hard slog to get things done, xp penalty for dying... corpse runs under dragons, high risk factor vs reward.
I want a game like how EverQuest started... nice long hard slog to get things done, xp penalty for dying... corpse runs under dragons, high risk factor vs reward.