The Forever Winter

Soldato
Joined
20 Mar 2004
Posts
4,471
A new co-op shooter has been anounced.
Not much in the way of detail, except a trailer and some screenshots, nothing showing actual gameplay.

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  • You’re a Small Fish in a Big Apocalypse – Scavenge and fight for your next day alive under the shadow of gargantuan war machines. Enemies in the game can literally tower over the battlefield. That thirteen-story-tall railgun across the map that looks like it’s part of the skybox? It’s aiming at your face.
  • War. War Always Changes – The battlefield is unpredictable thanks to The Forever Winter‘s dynamic combat system: enemies have their own goals and agendas, operating in coordinated groups, undertaking full-scale battles—and they’ll intelligently react to your actions. The battlefield you leave won’t be the same one you return to.
  • Only the Smart Survive—But Guns Help – Use your wits, stealth, and skilled gunplay to make it to extraction. You’ll need to earn your stripes before you can take on a 40-foot mech armed with a tactical nuke.
  • A Grim Vision of the Future – Ecological collapse compounded by runaway technological advancement brought us here: a world choked by 40 years of industrial-scale violence, unmerciful mass killing by AI automata, human-machine hybrids, and the bleak truth of human nature.



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No release date yet.
 
I'm reasonably hopeful for this one - the team is mostly comprised of people who've worked on big games like The Witcher, Mass Effect, Doom 2016 etc. But more interestingly (and importantly) the studio is completely employee-owned. So no meddling from corporate HQ such as unrealistic deadlines etc, which will hopefully mean a more polished title.

And as Raumarik says, liking the vibe.
 
I'm reasonably hopeful for this one - the team is mostly comprised of people who've worked on big games like The Witcher, Mass Effect, Doom 2016 etc. But more interestingly (and importantly) the studio is completely employee-owned. So no meddling from corporate HQ such as unrealistic deadlines etc, which will hopefully mean a more polished title.

And as Raumarik says, liking the vibe.

Knowing that the company is entirely employee owned with no room for corporate interference makes me want to support these even if the game doesn’t quite live up to expectations.

I so want these as a company to succeed and willing to be more supportive of their efforts.
 
I'm reasonably hopeful for this one - the team is mostly comprised of people who've worked on big games like The Witcher, Mass Effect, Doom 2016 etc. But more interestingly (and importantly) the studio is completely employee-owned. So no meddling from corporate HQ such as unrealistic deadlines etc, which will hopefully mean a more polished title.
people just need to remember they still need to eat, and that alone may force a delivry even if its in to early access.

Factorio was and is a gret success and that seems to be same set up.

But yep like @Matty8787 said i want to support them to.
 
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