I dunno, a quick google does show several results about bugs on the console versions as well.
Regardless, I still maintain that when the majority of people say "console port" they mean "game which has been developed for consoles and happens to have been released on PC as well", so the phenomenon you're talking about in your OP doesn't actually exist
Edit: in fact you've partly mentioned it in your OP: "What constitutes a 'good version' for us is a much higher standard than what a console gamer considers a 'good version'. "
This is the key fact.
A game which is released on PS4/Xbone locked to 720p@30fps with non-customisable controls designed for a controller is to be expected
The exact same game released on PC locked to 720p@30fps with non-customisable controls designed for a controller isn't going to be received well...