Associate
- Joined
- 3 Jun 2010
- Posts
- 960
Incoming update!!! no link yet
who's been doing powerplay then?
I'm up to 395 merits for a couple hours work so far for lavingy-duval
I've noticed fuel costs on the same back-and-forth trade run sometimes increased dramatically as I was doing the runs, which I'd put down to a dynamic economy.7,000+ Cr to refuel from 82% and 29,000+ Cr to repair 1% Hull Integrity on a Vulture. LOL!
Indeed - Choices should have consequences and if you choose to shack up with one faction, whatever benefits you get are countered by the enemies you'll make...Pledging allegiance to a faction has meant travelling though'enemy' systems now carries a risk , and a buzz of excitement that I'm somewhere where I shouldn't be
Whatever a, b and c are, I'm sure there's a complaints thread about it on FD Forums... along with several "Here's MY idea of what FD should do" threads!Strawman argument, where has anyone recently complained that the devs won't concentrate on a,b,c
Good idea...It gave the impression that you were a mercenary space pilot who had hired him/herself out to a corporation. The linked missions gave a sense of progression that is sorely lacking in the full release.
It's an online, dynamic environment. It can't all be put on hold while we wait just for you. It's like being an actor in Hollywood - If you're not around and making waves, you will be forgotten until you get back doing stuff.IMHO punishing people for the massive crime of not playing, by introducing reputation decay, will simply push casual gamers away.
That's what Elite always was, though - It was one of the first games where it didn't take 10 minutes to play and centre around a HiScore with 3 lives. It was always supposed to take time!It's not difficult to grind for credits/rank, it's just time consuming. Time consuming grind does not = gameplay IMHO.
And there's plenty more that they're working on.It's a step in the right direction but still a long way to go.
Anyone complaining about how it's missing its potential is forgetting that it's still a work in progress. Heck, we haven't even gotten the Planetary Landings or walking around outside your ship yet!Anyone who says ED is fine as it is are not seeing the potential IMHO.
Which one?Read the novel that is available for download and it sets the scene of an amazingly detailed and deep universe. Very little of this depth comes across during gameplay.
Milestone!!!Meh screw you guys and your arguing, I just made my first 100k lol
Buy them, fly 120~160LY, sell them at 2000% profit.
Have a google "elite dangerous rare route"
The game is nothing but a grind, there is nothing wrong in wanting to fly the big ships, yet when you do get there you are punished for flying them.
Credits for fuel
Credits for repairs
Credits for Hull integratity ( which is broken beyond belief, costs me Max 10m on my anoconda ATM for insurance, yet my hull at 90℅ is getting on at 6m why would I repair, might as well crash into station wall at 5% and get a new ship)
Credits for drones
Credits soon to be for a load out change
I am sorry I was the biggest fan of this game and owned every copy from the BBC, C64, Amiga and the PC. While this version is great for a 100hrs or so FD really have made a complete hash of after the past 4months if not more.
As for PP it does not make things intereasting in the slightest the factions are just whitewash over a thin system. Hell I make more money with less risk as a neutral trader as to being aligned. The rewards for joining are again laughable 2hrs shooting and 30k.... To add to the above credits.
Make no mistake FD have significantly alienated a great deal of the player base on there head be it. I will pop in from time to time and do my SOL trip once a released VR is here but in the meantime forget it and that means nothing from the cash shop from me in the forseable future.
Well I'm back in game but I've lost about 9000 ly from my trip to the core.
Kinda like complaining that your massive Range Rover costs a bomb to run compared to your Honda CG125, innit?The game is nothing but a grind, there is nothing wrong in wanting to fly the big ships, yet when you do get there you are punished for flying them.
PowerPlay is not about making money. It's about strategy, politics and effecting galactic changes.As for PP it does not make things intereasting in the slightest the factions are just whitewash over a thin system. Hell I make more money with less risk as a neutral trader as to being aligned. The rewards for joining are again laughable 2hrs shooting and 30k.... To add to the above credits.
Hey, I'm listening - Go for it, dude!!Tough for new players to get a word in sometimes amongst all the negativity
How many people that have been playing for a while are still in the Sidewinder?
I've upgraded mine about as far as I can without spending too much and the next step is more cargo, that means ditching the shield generator though which might not be such a good idea...
Once I started getting interested in combat, I went to the Eagle.How many people that have been playing for a while are still in the Sidewinder?
Not really bothered about combat really at this point, just want to get the money in a bit more so I can get a better ship and upgrade it rather than buy a ship and it not be better until I've thrown the cash at it...
From a Sidewinder I went to an Adder and did quite a bit of Trading, Exploring and even Mining! Mining is apparently a lot better now, I soon had enough Credits to buy a Viper and keep the Adder for Trading, I never got on with a Cobra and ended up back in a Viper for ages until I got my Vulture, I was going to buy an Asp, but they released the Diamondback Scout Explorer so I've bought and fully upgraded one of those for more Exploring even though I could now easily afford an upgraded Asp and shot off in to the darkness to get as far away as possible from the Powerplay guff.