If the Xbox series X GPU really has a TDP of 200w, then that is very promising as RDNA 2 should scale up very well. Do you have a link that proves that? I've seen a few websites suggest a total TDP of 350w for the console.
Assuming a TDP of 200w is true, I think upto
22.1 billion transistors (50% increase in transistor count and die size vs Xbox series X GPU) for a approx. 300w desktop RDNA 2 GPU is entirely possible (yup, I'm repeating myself
).
If AMD can double the transistor count of Navi 10 (10.3 billion transitors), I'd expect a minimum of 50% performance increase vs 5700 XT, putting it ahead of the RTX 2080 TI.
It could be potentially even more than that, but it's
virtually impossible to predict the exact shader count at this point for the top end RDNA 2 GPU.
Although I like to guess, so if you increase the shader count of the console GPU by +50% that would be 4992 shader units. I think that's too high, so I think it will fall in a range between 4096 (Vega 64 amount) - 4992 shaders).
Another other thing that occurs to me is that
AMD's statement of +50% performance per watt vs RDNA v1 can't be true, simply because the Xbox series X GPU does not perform 50% better than the 5700 XT (with a TDP of 225w), even if you scale up the power consumption + performance of the console GPU a bit from 200w to 225W (assuming an optimistic 12.5% performance increase). Here's what you would actually get:
Texture rate 12.4% increase
Pixel rate: 34.7% increase
TFlops 40.1% increase