Haa
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14:20 to 15:00 Talks about the pitfalls of ray tracing and how it can break immersion in this open world game. AND at 16:00 he indicates that DLSS isn't all that good telling his audience to enable sharpening. Overall he doesn't recommend it between 16:20-16:28.
he said that everyone sould be using quality dlss even if your not using ray tracing. so he does recomend it to everyone who can enable it. at about 16m 50 and also all his setting charts have dlss on