I'm in the market for a new GPU soon, well... new PC soon. Currently sitting on 1700x and Vega 64.
Definitely set on a Ryzen 5000 and now it's a toss up between 3080 and 6800xt... as you can tell I am a bit of an AMD fan boy. However the Vega 64 hasn't been without it's problems - but glad to see AMD have impressed with the 6000s release.
I see a lot of people falling back on 'Well AMDs Ray Tracing performance is sub par' or 'Nvidia still wins Ray Tracing'.
As an fps die hard who enjoy high frames (@1440p) I have a few questions...
1. Is Ray Tracing even implemented in a huge amount of games?
2. An fps player like me who enjoys high frames would probably just turn this off
3. does ray tracing make THAT MUCH of an impact visually?
I mean my portfolio for the foreseeable will be Warzone, WoW, Godfall, Diablo 4 and maybe Cyberpunk...
I play similar games to you (WoW, D4, Cyberpunk, CoD and soon Godfall)
To answer your questions
1. No, i think 14 so far and rumored to be more next year, it is in WoW, Warzone and Cyberpunk though, although in WoW it has almost unplayable impact on your FPS and negligible impact on visuals personally.
2. Yes you would more than likely turn it off, if you stop to admire the pretty lights, someone is putting a bullet in you
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3. Currently i would say Raytracing is for Screenshot modes only, FPS games your too busy running around not really paying too much attention to the scenery, in something like WoW where your in a raid with 24 or so other people, you often dial down some settings to keep it playable, and WoWs implementation is not overly great looking either
Cyberpunk maybe the good one, however Raytracing even on Nvidia relies on the crutch of DLSS to make it useable really, and AMD are bringing their answer to DLSS as well via a driver update, I think Raytracing will be better used in less fast paced games where you have time to take in the scenery, so Cyberpunk may be a better option or something like Watchdogs Legions, something where your not having to rely on twitch reactions to survive.
AMD Demod what looked to be some kinda Futuristic ARPG yesterday, with Ray tracing enabled, looked ok, im hoping D4 gets an implementation as well.