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Tom Clancy’s The Division Beta Benchmarks

Caporegime
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Just saw this posted over on Anandtech:

http://gamegpu.ru/mmorpg-/-onlayn-igry/tom-clancy-s-the-division-beta-test-gpu.html

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Very GPU heavy but not too bad on the CPU.
 
That's what I like to see, 970SLI still (just) faster than a single 980ti, at my 1440p res anyway.

:)

..makes it easier to wait for the new Pascal cards.
 
howcome they are showing crossfire results, there is no crossfire in the beta, it doesn't work period. Essentially all they are showing is a system with two cards with the bench score of one card.
 
These results are rather shocking when you see a 280X matching a gtx 970 and beating a Kepler Titan and that's without any game ready driver.

It seems AMD's GCN architecture is benefitting from DX12 in a big way. The Division is DX12 isn't it?
 
These results are rather shocking when you see a 280X matching a gtx 970 and beating a Kepler Titan and that's without any game ready driver.

It seems AMD's GCN architecture is benefitting from DX12 in a big way. The Division is DX12 isn't it?

It's not, which is what makes it rather impressive. Damn shame AMD don't have a driver. I'd love to see how Xfire scales in this and in Tomb Raider.
 
Overall, whilst I still think the game still looks alright in spite of the graphical downgrade it has suffered, a 980ti should most certainly be getting more the 48fps at ultra at 1440p. Those charts don't mention what level of AA has been used though.
 
This game seems to love Cpu cores so plenty of Cpu power to drive the Amd cards at 1080p here. I can only see one Gamework effect there with the shadow option. I wonder if more will be added near launch to claw back the lead for Nvidia.
 
Overall, whilst I still think the game still looks alright in spite of the graphical downgrade it has suffered, a 980ti should most certainly be getting more the 48fps at ultra at 1440p. Those charts don't mention what level of AA has been used though.

Well I ran it with SMAA Ultras with Supersampling and was getting similar FPS at 1440p, this was with everything else maxed in game as well, including PCSS+ shadows.

There are the odd fps dips to the high 50's at times though.

Hopefully they're just waiting for the 1st to hit so that they can release Crimson 16.2 :)

Sadly that doesn't help for Tomb Raider. The drivers being slow are the only reason I might not get two pig Polaris gpus when they're out :(
I mean AMD, are finally implementing CUDA as well so the only thing left are drivers being out for day 1 launches for me.
 
Some nice gains dropping down from Ultra to High Quality. The R7 370 2GB and GTX 950 2GB look like the 2 best value cards for 1080p. The R7 370 2GB gets an average of 40 fps on High Quality and the GTX 950 2GB gets 37 fps. With both staying above 30 fps.

Hope we see the performance improvements scale down to Low/Medium settings too. Being an MMO the game needs a lot of players to succeed so even those with low-end cards are going to need playable frame rates if The Division is to attract enough players.
 
It's pretty poorly optimised. With the graphics at 4K and at max, from what I'm seeing visually at least, then this game should be getting at LEAST 60fps average... The quality of the graphics to performance hit just doesn't make sense! It's Watch Dogs all over again:( Hopefully some fine tuning is being done to get those frames up before release!
 
Yup definitely something wrong when a 4K powerhouse machine can't play a game at 60fps and that looks a little above average AT BEST and the best a highe end rig can do is 30fps!... Very odd!
 
Little above average, come on really, that's rather silly. If thats the case then 95% of pc games are very average looking.

Put it this way... Witcher 3 looks MUCH nicer. I would say MGSV looks MUCH nicer. Both those games are open world and both run infinitely better than The Division. So yes, taking into account the AAA games of the last year I would say the game looks above average. Then again it's a beta build from who knows when? They might have the game at around 10 builds further on for all we know?
 
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