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Tony Hawks on Wii

Discussion in 'Console Games & Hardware' started by punky_munky, 8 May 2006.

  1. punky_munky

    Mobster

    Joined: 17 Oct 2002

    Posts: 2,965

  2. TriedandTested

    Capodecina

    Joined: 11 Jul 2004

    Posts: 15,671

    Location: Neptune

    It's just a promo thing..to make the game/controller look as exciting and revolutionary as possible. Looks tiring!
     
  3. johnson

    PermaBanned

    Joined: 12 Apr 2006

    Posts: 221

    anyone else thinking its going to look a little geeky standing in your front window rocking about the room with this new controller lol
     
  4. Nismo

    Capodecina

    Joined: 17 Oct 2002

    Posts: 18,543

    Location: UK

    Why do you think the folks in the pics have there blinds shut? :p

    No amount of screenshots of people playing the game are going to convey what its like, it will definitely be one of those things you have to try for yourself.
     
  5. JaFFa

    Mobster

    Joined: 18 Oct 2002

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    Location: London

    I really hope they dont reflect the final gfx they look worse than GC.
     
  6. JUMPURS

    Capodecina

    Joined: 27 Sep 2004

    Posts: 11,058

    Location: The Ledge Beyond The Edge

    one thing is for sure, the Wii demo pods will be, well erm interesting lol
     
  7. Founder_film

    Hitman

    Joined: 5 Dec 2003

    Posts: 561

    Location: Bristol

    What are the Tony Hawks games doing!!! Here is a chance to add some realism into the games and its turns out to be just as outrageous as all the others!! ARRRRRRRRRRRRRRRR!!!! :mad:
     
  8. Emlyn_Dewar

    Capodecina

    Joined: 15 Oct 2003

    Posts: 13,170

    Location: Chengdu

    I just can't get my head around this console.
    To me, the whole point in playing games is to relax or to just sit around with mates and mess around. The concept of dancing around like i'm pilled out my box, so that i can try to up a kerb just doesn't appeal to me...

    Seriously, it will be good for a few games but surely the novelty will ear off after a while. What's so wrong with the controllers we have nowadays? (apart from the DS2's analogue sticks being placed horribly?)
     
  9. Wrathamon

    Wise Guy

    Joined: 18 Oct 2002

    Posts: 1,542

    Location: Edinburgh

    Nothing! Not all Wii games will involve waving the 'Wiimote' around! (As the new controller has been dubbed since the name was revealed!)

    There's bound to be lots of new Wii games that will use a standard style controller - don't forget the Wiimote can plug into a "controller shell" to give it the standard analog sticks and buttons we are all familiar with, and the Wii can also use Gamecube controllers.
     
  10. Moonpie2

    Mobster

    Joined: 23 Dec 2002

    Posts: 2,788

    Location: Shiny Shanghai

    I agree with Tried&Tested.

    Have a young'un looking dynamic to advertise the features, but you can probably play it with minimal tilting and wrist motions.
     
  11. georges

    Mobster

    Joined: 5 Apr 2006

    Posts: 3,083

    Didn't realise it could be held that way (sideways).

    Wondered how the hell you were meant to get the bottom buttons :p



    Wrathamon: Where'd you hear about the "shell" it clips into?

    Shame the graphics on that game shown look the same (Possibly worse) as my ps2 :(
     
  12. Wrathamon

    Wise Guy

    Joined: 18 Oct 2002

    Posts: 1,542

    Location: Edinburgh

    Nintendo talked about it last year when they unveiled the new controller - it was mentioned in the same speech.

    IGN made a MOCK UP picture of what it would be assumed to be like as Nintendo didn't reveal any photos etc of it. Here's the IGN article from last year (with the mock up piccy):

    http://uk.cube.ign.com/articles/651/651559p1.html

    "Q: What does the conventional controller cradle/shell do?

    A: This add-on makes it possible to play Revolution games in a more traditional manner. The shell is designed to look and function like accepted "regular" controllers, such as the Wave Bird. After its bottom casing is removed, the Revolution's free-hand-style remote is inserted into a gap in the middle of the controller shell. Gamers can then use the shell as they would a traditional controller, with a notable difference: the pointer remote's sensory functionality remains active. As a result, gamers get the best of both worlds: more buttons and two analog sticks along with motion-sensing operations. In a Revolution version of Madden Football, gamers might be able to use the combo to control players with the shell's analog sticks and execute pinpoint passes with the pointer's improved accuracy.

    Nintendo has not yet released official imagery of what the controller shell might look like. However, we've created a mock-up based on what we know of its functionality. The real controller shell is likely to connect to the free-hand-style pointer in a very similar fashion. Please note that we realize our model is not entirely to scale, but this is the best we could do on short notice. "
     
    Last edited: 9 May 2006
  13. player

    Wise Guy

    Joined: 18 Sep 2003

    Posts: 2,356

    I'd HIT HER!
     
  14. roboffer

    Sgarrista

    Joined: 18 Oct 2002

    Posts: 9,598

    Location: Sunderland

    Ive just had a good idea for a game with that moving stick thing....
     
  15. sharingan_sasuk

    Wise Guy

    Joined: 8 Apr 2004

    Posts: 2,054

    I understand what you mean but Nintendo aren't just targetting gamers like you are they?
     
  16. Hedge

    Capodecina

    Joined: 18 Oct 2002

    Posts: 18,652

    Location: Somewhere in the middle.

    any doubters in here just need to watch nintendos conference thing that was broadcast today. then you will realise they are absolute geniuses