Like someone said above most of these problems are caused by publishers, license holders and console companies (nintendo etc). The hoops they make you jump through and demands they make are unreal. You have no choice to cull design, change art, make last minute ports or release DLC otherwise you will not meet milestones and will not be paid.
The amount of ideas that get canned due to publisher milestones is unreal. I am experiencing one at the moment due to reasons I cannot say.
Art and design/game mechanics sometimes become too seperated in a studio and while say the artists are doing a good job the design have messed up. Too late to go back and rip up artwork due to their incompetence, you got a beta deadline breathing down your neck. Could also be the producers who are at fault.
The amount of ideas that get canned due to publisher milestones is unreal. I am experiencing one at the moment due to reasons I cannot say.
Art and design/game mechanics sometimes become too seperated in a studio and while say the artists are doing a good job the design have messed up. Too late to go back and rip up artwork due to their incompetence, you got a beta deadline breathing down your neck. Could also be the producers who are at fault.