Well... Played the first 'mission' on all 3 chars, the Alchemist has huge potential if played right, I had the feeling you really had to know the game to pull off playing the character right, the Vanquisher... Well, boring at first, didn't really bother, but again, have a feeling it will be a character that once you understand the simplistic game mechanics, you can make her do a lot of DMG.
The Destroyer, left this class till last as I thought I would hate it, the usual boring hack and slash.... But nope, so much fun! I go running into a load of enemies, do like a huge thunder jump and BOOM, all enemies dead lol. This class is simple to play so good to learn the games mechanics with. Equip best DMG/armour gear, ???, profit.
Anyway, the game. For the love of god, if you have played ANY sort of game with an RPG and loot element, do not play this on normal. If you can't work out which way a spoon is used, don't worry. Normal mode will be fine for you.
I have carried on playing normal mode, despite the enemies made out of butter just so I can understand the mechanics then re play.
If you can't work out which is the more productive, putting milk in the bowel before your cereal or vise versa, and daily plan, test and observe which has the best outcome. The loot system will pull you in.
Every 20 mins I stopped, swapped items, checked new items ect ect. Very fun and simplistic!
Graphics can cause slowdowns, nothing over the top, but noticable, the engine clearly favours newer hardware and moans about running of the streamlined 8600 nvidia chip the 360 has to offer.
Story... HA! Move along.
Overall, it is mindless fun with a lot of loot. Enjoyable but worth 1200 points... Not sure yet.
ags