Total War Empires. Big Details and screenshots inside!

There are very easy solutions to a fully functioning LAN campaign. Other games of a similar nature have allowed LAN campaigns, such as Battle for Middle Earth 2 - While this was only 2 player it did allow Ai teams to be present. Some ideas:

2 Teams
-A 4 Player game that allows co-operative gameplay. A single faction is controlled by two players and there are two opposing teams. E.g. Britain & Spain. The map is dominated by the Ai factions however battles only occur in real time when the player factions are present (e.g. Britain & Spain). All other battles against Ai are fought in real time scenarios as a priority, however a vote appears which allows the 4 players to vote whether to allow a realtime game. The team not involved will spectate in this case.

Co-op
2-4 players against the Ai. Players can choose to either share control of a faction or choose faction of their own to run which are part of an Allied Factions Group. (e.g. Britain, France, Spain, Italy or India, Pakistan, Asia, Africa). Players cannot fight one another however any Ai battles can be fought with the aid of all 4 players. For instance if Britain encounters a rebel enemy, the other 3 players can assist by controlling assigned squads of units. Or they can spectate or auto-resolve the battle

War
2 players pick a team and play through the campaign, all battles are auto-resolve unless the players vote to real time them. They can form alliances with each other and every other feature that is present in the single campaign.

The trick to this LAN campaign mode is that the assumption is present that players are capable of agreeing with one another regarding how the campaign will play out. 4 friends are likely to play in the same room so they can decide on various settings. Such as...
-Battles: Will battles be Real Time/Auto-Resolve/Spectatable/Co-Op
-Alliances: Will alliances be permanent/breakable

I think it could work and it is a lot better than delivering the same thing we've always had
 
From the new video the campaign map looks like they've just fiddled with the old one. I am sceptical about this as they told us great things about RTW and MTW2 and both were extremely disappointing after the initial wow factor wore off.
 
From the new video the campaign map looks like they've just fiddled with the old one. I am sceptical about this as they told us great things about RTW and MTW2 and both were extremely disappointing after the initial wow factor wore off.

I thought that on first inspection but look a bit closer. The map seems to be more dynamic, and the zoom is far improved in my opinion. At the end of the day though, it's a map - what else can be done.
 
Heres the post about the MP campaign

http://shoguntotalwar.yuku.com/topic/40020/t/Empire-Total-War-Release-Date.html
Significantly the additional time will also allow us to implement the underlying technology for a much desired feature (thanks to your feedback!); a multiplayer campaign mode. An opportunity to participate in the 1 versus 1 multiplayer campaign mode beta will be made available to all Empire Total War buyers post release.

So... no coop campaign on release, or after release. Just a chance to play in a 1v1 campaign mode AFTER release. Maybe it will pave the way to a full blown campaign mode.
 
One issue that bothers is the over-stretching of an empire that may get my gameplay into a lockdown of constant battles somewhere.On hard difficulty level, this happened to me with the western Roman empire for RTW:BI and with Venice in MTW.Virtually every turn had 1-2(often minor) battles lined up somewhere for me and this now concerns me particularly with playing the British since the empire did experience this state of affairs in reality(i.e. being constantly at war somewhere at some point). The problem with the current TW games stems from the retarded auto-resolve where(especially at higher difficulties) get me losing badly in most cases. For instance,at MTW, big castles that dont need much thought put into defending get lost with little losses for the AI even if my garrisons are about the same size.Its seems like in the auto-resolve,my troops are trying to fight outside the castle gates or something like that because I dont see what could have been done for me to do this badly myself.
 
I've loved every Total War game.

Me and my friend used to spend many hours sat taking on the world on Shogun.

But I don't know if i shall be buying this one, I completely fell in love with Medieval 2: Total war, I thought it was almost perfect, and that part of history appeals to me much more then this.
 
Heres the post about the MP campaign

http://shoguntotalwar.yuku.com/topic/40020/t/Empire-Total-War-Release-Date.html


So... no coop campaign on release, or after release. Just a chance to play in a 1v1 campaign mode AFTER release. Maybe it will pave the way to a full blown campaign mode.

Well thats damn annoying, we much prefer our MP games to be co-op rather than killing each other. Theres a million and one games out there where we can blow each other up, not enough co-op games on the market if you ask me. Ah well...maybe some brilliant modders will come up with a mod that does it, though why we the users are constantly having to do the devs jobs on games I dont know.
 
Well thats damn annoying, we much prefer our MP games to be co-op rather than killing each other. Theres a million and one games out there where we can blow each other up, not enough co-op games on the market if you ask me. Ah well...maybe some brilliant modders will come up with a mod that does it, though why we the users are constantly having to do the devs jobs on games I dont know.

Yeah it is the perfect game/setting for a massive coop campaign but they either dont want to take the risk and time developing it or they are planning to later on as an expansion pack or something. I guess if they are planning it then I dont mind paying a bit extra because it would be epic.

But if they are not planning anything more then 1v1 then these people need some vision. Its the most obvious move to make now they have established the total war games and have a nice following. It seems this will be the most feature rich total war game to date, and the diplomacy might even be fixed right out of the box this time. Its almost garenteed to be a hit no matter the risks they take.

Maybe after the 1 v 1 beta thing then they will try some coop game, I wouldnt mind if it was downscaled a little bit in map size, say just a Europe or Americas map etc. 2-4 coop players and the other factions under AI control, it would still be the best coop stratagy game out, theres not much competition.

That said Ive not tried Civ4 BtS online. None of my mates play it :(.
 
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