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Trying Elder Scroll V with RX 5700 XT = weird physics model?

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Joined
13 Apr 2021
Posts
3
Location
Medellin, Colombia
After a year of collecting parts and having to get a second motherboard and cooler (first cooler destroyed my motherboard when the CPU clips broke) my computer build is finished an running.

After installing my favorites I ran ESV and was very disappointed. It begins riding in the cart with one cart in front of me. These carts move like they are on the freaking moon. One bump and the cart flies into the air. It got so bad I could not watch it anymore. I haven't even tried overclocking yet.

Anyone else experience this and was able to fix it?

System is running a Ryzen 5 3600, 16G memory, and a Sceptor RX 5700 XT with latest (non-beta) driver installed.
 
185 would mean everything physically running over three times as fast.
If you really want to get into modded Skyrim, I would recommend Wabbajack:
https://www.wabbajack.org/#/
Makes installing hundreds of mods almost automatic although you might have to buy a month's Nexus subscription to download them.
Previously you would have had to be very patient and a bit lucky to run stable with so many mods.
 
Something similar came up a few years back and limiting the refresh rate to 90mhz worked I think. There has probably been a fix since though.
 
Yeah once you get to ~100 FPS or higher the physics engine goes nuts - there are some attempts to fix it but TBH the best way to solve those issues including being able to increase ugrids, etc. without things glitching out, and solve the issues with various missions, is to limit the game to 56-57 FPS while using G-Sync or FreeSync (V-Sync on at 60Hz will still glitch stuff out in certain missions, etc. if you play around with non-standard settings for things like ugrids).

The mouse sensitivity also does odd things above 60 FPS without either using mods to fix it or capping frame rate.
 
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