Twitch based FPS games

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Have any good ones come out lately? I have played a pretty large amount of UT3 but that game really is dead now, at best one populated server per game type, has anything else been released in a similar vein lately or do I really just have Quake live as an option? Thanks.
 
Yeh, hard to beat it with gameplay, although I did fancy something with slightly better than 2001 graphics.

It's all about the physics engine in Q3. Unfortunately, games opt for more realism-based physics nowadays, which in-turn leads to a slower pace, and less-twitch responses required. Until somebody develops a new game with fun-over-realism physics, 2001 graphics are all we've got :p
 
There are still plenty of FPSs which need good movement and aiming, not very similar to UT or Quake though. Games like ET, CSS and Cod4. ET is probably the closest as that was the Quake 3 engine.

If you want something new, the closest you will probably come is Brink. Yes laugh it up :D but if it manages to get a promod then no doubt the developers (I can guess who they would be) will make it more competitive and as much like ET as possible :p

Until then ^^ probably don't bother.
 
There are still plenty of FPSs which need good movement and aiming, not very similar to UT or Quake though. Games like ET, CSS and Cod4. ET is probably the closest as that was the Quake 3 engine.

If you want something new, the closest you will probably come is Brink. Yes laugh it up :D but if it manages to get a promod then no doubt the developers (I can guess who they would be) will make it more competitive and as much like ET as possible :p

Until then ^^ probably don't bother.

Yes I'm aware of that lot, was just wandering if anything vaguely similar (where you at least have to actually AIM) has come out recently, I have pre ordered brink.
 
It's all about the physics engine in Q3. Unfortunately, games opt for more realism-based physics nowadays, which in-turn leads to a slower pace, and less-twitch responses required. Until somebody develops a new game with fun-over-realism physics, 2001 graphics are all we've got :p

If the physics are the selling point then I'd argue that people are better off going with something like Quakeworld, which is a lot faster than Q3/QL due to increased aircontrol, bigger knockback and bunnyhop style. Using a modern client such as http://nquake.com the graphics aren't too bad either although obviously still fall someway short of modern standards.

Only downside for new players is that the community focus is largely TDM driven (as that's where QW is at it's best) which can be elitist at times. There's a big focus on resource management (much more so than QL) which can make things tough going at first.
 
Modern Warfare 2 is about the latest I can think of (and yes it still uses the quake 3 engine) and yes despite the consolisation of the game on the PC theres still room for twitch/aim. Don't bother with black ops tho.

Unfortunatly for true twitch gaming tho as above your options really are quake 3/live or qw.
 
Games like ET, CSS and Cod4. ET is probably the closest as that was the Quake 3 engine.

An old game, a really old game remade, and a game that doesn't require much movement and aiming wise. You are arguing yourself out of a point, sir!

Just playing, but it does bug me. Why not new games in the vein of rtcw/et and CS? They don't have to be super fast, strafe jumping twitch em ups (although more of these would be nice), just something that's not so slow and that's more focussed on reactions, aiming and movement skills. The technical advancements we're getting in games like Bad Company and and MW seem to be at the expense of horribly dumbing down the core gameplay.
 
I've been replaying UrbanTerror lately. It's still reasonably fast paced (nowhere near QL/etc though) and I completely suck at it these days. Good fun :)
 
The PS3 is relevant because new FPS games are also released on it. Infact they're more popular on it. They're "also released" on the PC. That's why they don't suit PC input devices properly.
 
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Still has a fair number of active servers and players :)
 
The PS3 is relevant because new FPS games are also released on it. Infact they're more popular on it. They're "also released" on the PC. That's why they don't suit PC input devices properly.

Your point is still completely irrelevant, im well aware its a pc niche, im not asking for twitch shooters on the ps3 (although ut3 on the ps3 was pretty damn good
 
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