Two Red Orchestra guest passes to give away

hmm doesn't seem to work, this is the 2nd guespass for a steam game that gives a page not found error, is there anything wrong with this link (except the x'es) i'm getting cos of my isp or email client? :

storefront.steampowered.com/redirect/?ackguestpass=xxxxxxxxxxxxxxxxx

The ''?'' in /redirect/?ackguestpass= is worrying me, whats that characer supopsed to be?
 
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snowdog said:
hmm doesn't seem to work, this is the 2nd guespass for a steam game that gives a page not found error, is there anything wrong with this link i'm getting (except the x'es):

storefront.steampowered.com/redirect/?ackguestpass=xxxxxxxxxxxxxxxxx

The ''?'' in /redirect/?ackguestpass= is worrying me, whats that characer supopsed to be?

It's right. Use Firefox not IE. :)
 
ahh firefox is redirecting to steam, as a message is saying that, can't do anything though right now for 5 mins tho since my steam is updating... Thanks for the quick help reply though :) .


Damn microsoft though, iexplorer should do the same as firefox... ( I'm using both :p )

Edit 2 : steam update done, downloading RO :D .

Thanks again !
 
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Glad it worked snowdog :)

mosehn said:
i dont like this game ,dosent even have a crosshair and the engine feels wierd ,
It's supposed to be semi-realistic, hence no crosshair. Use your ironsight. Just because your bad at it doesn't mean its a bad game :p As for the engine, I'm not sure what you mean. It uses the Unreal Engine 2.5, the same as UT2004, America's Army, Splinter Cell: Double Agent, Vanguard: Saga of Heroes and many more. Not sure how it feels "weird".

I've still one pass left for anyone who wants it. :)
 
i'd agree that the engine and game character movement do seem a little 'clunky' at first. But once you get used to the fact that the game is not supposed to be as fast and fluid as CoD or DoD then it can be an incredibly immersing gaming experience.

They've just released a new patch for it with support for 50+ players - very intense!
 
ill have one if theres any spares, please
what email is it you need? if its just any email then its in my trust if not ill find my steam email for ya :D

thanks in advance
 
Game looks ok so far after playing it a bit, but can't help to notice the very stupid ai, odd moving ai models.
Gfx are very nice in some places (manly cities) while really poor in others (mainly open area's), also I expected more gore, the blood /bodies seem to disappear way too soon.

Performance is 20-40 fps @ 1280x1024 with the game on highest/maxed settings on everything + 2x AA & 4x AF forced in nvidia panel on my 6800gs...

Can't seem to get into driving/using vehicles due to the really crap view fields, probably cos im used to 3rd person bf2/bf1942 camera's...

Ill try more tomorrow to see if i can get into it.
 
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ttreaders said:
I would like a guest pass if anyone has one going :D

Thanks
You have no email in your trust, so I can't send you one :p
Protoman said:
ill have one if theres any spares, please
what email is it you need? if its just any email then its in my trust if not ill find my steam email for ya :D

thanks in advance
Doesn't matter I don't think. I've sent it to the mail in your trust :)
 
snowdog said:
Game looks ok so far after playing it a bit, but can't help to notice the very stupid ai, odd moving ai models.
Gfx are very nice in some places (manly cities) while really poor in others (mainly open area's), also I expected more gore, the blood /bodies seem to disappear way too soon.

Performance is 20-40 fps @ 1280x1024 with the game on highest/maxed settings on everything + 2x AA & 4x AF forced in nvidia panel on my 6800gs...

Can't seem to get into driving/using vehicles due to the really crap view fields, probably cos im used to 3rd person bf2/bf1942 camera's...

Ill try more tomorrow to see if i can get into it.
There is no AI, unless your playing with bots, which is bad! As for the models, I think they move fine, though they do get into some strange positions sometimes and it can get anoying when your close to something as you can suddenly jump ontop of it.

Graphics are great for a game running on UE2.5, though I agree they could do with an improvement in some places. There is a lot of gore, people get limbs blown off and blood splatters all over the floor and walls! The body disappearing timer is a server parameter I think, I guess they set it low to reduce lag.

Being based on an old engine I run at 60FPS+ at all times, 4xAA 16xAF 1280*1024 with my 7800GT. Performs very well, though some custom maps slow it down a little as I guess they don't know how to optimize them properly.

As for the vehicles, yes they do take a lot of getting used too. But once you have they can be great fun.

Don't forget it's not your average FPS game like CSS or BF2. It is designed to be as realistic as it can be while still remaining fun. It can take a lot of getting used too. Stick to it, it only gets better :)
 
snowdog said:
Gfx are very nice in some places (manly cities) while really poor in others (mainly open area's), also I expected more gore, the blood /bodies seem to disappear way too soon.

More gore than this?

not sure if the unreal engine has a client side command to make them stay there longer.

Performance is 20-40 fps @ 1280x1024 with the game on highest/maxed settings on everything + 2x AA & 4x AF forced in nvidia panel on my 6800gs...

it is a 6800gs...

Can't seem to get into driving/using vehicles due to the really crap view fields, probably cos im used to 3rd person bf2/bf1942 camera's...

It's somewhat more realistic though. Also if you didn't know you can use the scroll wheel to move into a better position for viewing.

edit: must have taken me ages to write this post.
 
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ttreaders said:
Good point.

Anyone else have a key spare? :D

(email in trust now)
I'm all out now otherwise I'd send you one!

Your signature is too large though. Why not have a read of the forum FAQ :)
 
:(
Zogger said:
More gore than this?

not sure if the unreal engine has a client side command to make them stay there longer.



it is a 6800gs...



It's somewhat more realistic though. Also if you didn't know you can use the scroll wheel to move into a better position for viewing.

edit: must have taken me ages to write this post.

The body disappearing timer is a server parameter I think

I'm playing practise mode, and have yet to find such gore except in screenshots, body's seem to disappear instantly :confused:, and not the pools of blood
I seemed to expect.

There is no AI, unless your playing with bots, which is bad! As for the models, I think they move fine, though they do get into some strange positions sometimes and it can get anoying when your close to something as you can suddenly jump ontop of it.

I am playing with bots, in mp I can't seem to do anything but die, I have no idea where to go, where to shoot to, and where enemy is...


Also plagued with the behind enemy lines message and a bridge too far message, if i cant go behind enemy lines capture points, what am I supposed to do then?
Don't forget it's not your average FPS game like CSS or BF2. It is designed to be as realistic as it can be while still remaining fun. It can take a lot of getting used too. Stick to it, it only gets better

But project reality for bf2 for example is too, yet there, I was quite good @ it immediatly from start, I just find RO very odd to lets say the original game: ut2k4


Ill probably just have to get used to it longer, tomorrow when I'll come back from school ill try it again for a few hours :) .
 
snowdog said:
I'm playing practise mode, and have yet to find such gore except in screenshots, body's seem to disappear instantly :confused:, and not the pools of blood
I seemed to expect.

Maybe you have gore turned down in the settings?

Also if you're getting behind enemy lines then you're in the wrong place. Look on the situation map (not sure what the default binding is but I have mine bound to tab) and it will show you where you are and where the point to capture or defend is. Bridge too far sounds like you're on danzig.. if you get that on danzig then your objectives are mainly defence.

:)
 
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