DX needs to be replaced by OpenGL too... Mac an PC games as one platform would a boost for "PC" gaming
Eh, no.
DX needs to be replaced by OpenGL too... Mac an PC games as one platform would a boost for "PC" gaming
You do realise Microsoft capturing the market was the reason DirectX became a de facto standard? Next you're going to tell me Windows is a superior OS...
OpenGL preceded DirectX by 3 years, if it makes any odds.
It would make far more sense and be more cost effective to completely eliminate OpenGL. Why should the largest market (by a significant margin) bend over for the two or three Mac gamers in the world? Why should Nvidia and ATi throw away years of research and millions in the DX API field just to suit the tiny OpenGL minority?
Doesn't make sense.
Traditionally, Steam versions of games have massively higher sales than non-Steam versions. The DRM on Steam games is also well-reputable for its simplicity and sheer difficulty of circumventing (even if it is remotely possible). It also has no limits on installation, so people aren't so inclined to rage against it.
DX is a Microsoft standard, I highly doubt they'd allow DX to run on Apple OS (I'm sure Apple wouldn't be over the moon either). It isn't just Mac, but Linux. Open standards would benefit everyone. Larger market = more sales for publishers
no its not steam games get cracked just as easy as non steam games doThe DRM on Steam games is also well-reputable for its simplicity and sheer difficulty of circumventing
The DRM on Steam games is also well-reputable for its simplicity and sheer difficulty of circumventing (even if it is remotely possible). It also has no limits on installation, so people aren't so inclined to rage against it.
I'm not a massive fan of steam, I agree that having a unified platform is a good idea but If I buy a retail game that locks itself to steam then you should be able to unlink it from your account so you can re-sell it. It is perfectly lawful to re-sell your games!
Another thing I hate with digital distribution, unlike hard copies you can't sell the games when you get bored of them.
As for GFWL, I have never had any problems with it. Granted it could be a bit better and have a dashboard that appears when no game is running (like steam) but it works ok for me.
no its not steam games get cracked just as easy as non steam games do
The difference is, pure-Steam games are rarely (if ever) victim to day 0 piracy. This makes a HUGE difference.