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Underwhelmed by R9 380 performance in WoW

Actually, AMD does WoW better than Nvidia, hell CF worked for a long time with it while SLI has been forever borked. I played it with cards from both, since 2004 (or w/e it launched in Europe), and both have been more than fine. As others have said, this is about CPU as well as the simple fact that the game is ancient and has issues with optimization due to it (and just being an MMO..)

The thing is, you gotta play with the settings and do some tests, I know last time I played it some settings made the game come to a crawl but with minor tweaks it was smooth as butter. In particular also, some zones are annoyingly laggy, like Felwood. There's a lot you can do, but if you just push sliders to max and hope for the best - yeah, that's not gonna work.



Because some people actually play games instead of just benchmark them.

Never seen CF work very well with it - dunno about more recently as I don't know anyone who has played it on CF since the 6000 series but a few years back it was causing stuff like texture corruption issues and doesn't work in window mode with CF which a lot of WoW players use for access to helper/stats programs, voice comms, etc.
 
Multi-card support is bad, but that's a Blizzard staple. Still, as bad as it is it was still miles ahead compared to how SLI ran. Which is surprising, but there we go, exceptions exist.
 
Thing is with games like WoW there is pretty much a brickwall you hit in regards to the API performance - some aspects of the CPU performance can be sped up with faster CPUs hence you see a little benefit but the main bottleneck doesn't see much improvement. Which means that MultiGPU is of little benefit in the situations where you are hitting low framerates and infact more likely to be a liability as you start getting additional input latency over a single card in those low framerate situations.

Sadly this has started to become somewhat of a bigger issue with some more recent games as well hence I've not been quick to jump to an SLI setup compared to in the past where I normally would.
 
If you have the option to use DX11 or was it DX10 can't remember from last time i played WoW. Just remember when i changed from DX9 to another version of DX it helped with my frame rates. I guess because the overhead was slightly less? So give that a shot i guess?
 
Thanks all....seems i need to upgrade my CPU, so that means mobo, RAM etc. /sigh

Cheap performance boost now equals another £300+ .... bloody technology :)
 
Thanks all....seems i need to upgrade my CPU, so that means mobo, RAM etc. /sigh

Cheap performance boost now equals another £300+ .... bloody technology :)
Even with the fastest CPU available today, you still won't get a solid 50-60fps in most mmos, simply because of the dated game engine using dx that are not very efficient.

To be completely frank, mmos will continue to have this performance issue, untl developers design their game engine from ground up to use dx12 in the future.
 
The latest updates to WoW have made it more graphically intensive,but still its relatively CPU intensive if you are going for higher framerates.

Also,what add-ons are you using. IIRC,some of them can be CPU heavy.
 
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