Unreal 2: The Awakening

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Well, it took me over 4.5 years, but I've finally completed Unreal 2! I tend to keep hold of savegames when uninstalling games, so this week I re-installed U2 and started where I left off, a savegame dating back to Feb 2003 :)

The funny thing is, one of the reasons I gave up was because I was finding one level (secret base in the desert) particularly difficult, always running out of ammo. But like I often find when coming back to a game after a break, it seemed much easier this time around - the same thing happened with halflife (2.5yr break) and Mafia (3yr break). Made more use of the sniper rifle and it seemed a doddle...

My general thoughts on the game:

-Nice array of weapons. The flamethrower is really cool, and I love the knockback effect on the shotty. The one downside is for some stupid reason they 'stacked' weapons on the same keys (1-5) rather than utilising at least 1-0. Why?!
-Storyline isn't anything special, fairly standard fare. At least they let you interact with crew members in between missions. Getting a narration on each new weapon/mode you obtain is pretty cool as it gives you a bit of guidance as to how the gun is supposed to be used.
-AI is OK but doesn't seem to have progressed much from the original Unreal
-Graphically when maxed out the game is decent for it's age, although the poor texture resolution is noticeable in places. Weapon effects are good, however.
-The best sections of the game are probably the 'defend' levels, where you have to setup a perimeter using forcefields, turrets and teammates. This represents a welcome change from the usual linear progression present in most FPS and gives you an opportunity to approach a situation tactically.
-Performance seemed a bit shoddy to me for such an old game - I've got a feeling it is a very CPU limited game as going from 0xAA 1xAF to 4xAA supersampling 16xAF max quality etc made very little difference to framerate. Most of the time I had 70-120fps but there were a couple of sections where it dropped right down to 37-45fps. This is on a 3.2ghz C2D with a 8800GTS clocked well in excess of OC2 speeds.
-While it's a bit hard to judge having played at a fair chunk of the game so long ago, in terms of length it is definitely a far, far shorter game than Unreal. At a guess I'd say it is maybe half the size.
-The flow of the game could have been better in places. I remember some of the early levels in a swamp tended to involve a lot of random wandering around trying to find where I was supposed to go - it lacks the 'radar' type features one expects from a modern FPS.

Overall, it is a slight disappointing sequel to UNR. It gets a lot of things right (weapons and 'set pieces') but the overall experience leaves a bit to be desired - it's certainly not what I would call a classic. Still at least it's better than the likes of FPS with a similar style such Halo and Pariah.

So, what are your views on this game?
 
I quite liked it, wasn't anything special but not a bad game, and the XMP multiplayer addon was good fun while it lasted. It may have been better were it not supposed to be a sequel to Unreal, which it entirely failed to live up to, and I think most reviews reflect that.
 
personally I loved the weaponry, actually felt like you was holding something dangerous unlike other titles like doom where it feels like your almost holding a spudgun
 
I thought Unreal 2 sucked! Unreal was great for its time though, coming out of the vent system and seeing the crashed ship and AMAZING waterfall (and lets face it, everyone loves waterfalls in games!) was great.

Unreal 2 was just a plodding game.
 
Loved the game also, despite it's bad reputations. I think most people who slagged it off, probably haven't even played it properly and were just trying to be in the "cool" crowd.
 
I thought it was great too :)

Did a similar thing with never quite finishing it the 1st time round but next time played it from start to finish. Ended up having to buy a 2nd hand copy as the original refused to load up for some reason.
Thought the original Unreal was boring in comparison tbh but then I didn't play it when it 1st came out when it would have been a groundbreaker I suppose.
 
I thought Unreal 2 was awesome, i can't see why people disliked it so much. The ending was sad and quite unexpected, which is a good thing because games are so predictable most of the time.
 
I think with the ending they were trying to pay homage to the original Unreal with the escape pod etc. The whole double-cross storyline was given away long before by Aida with her "Why are we doing this? It doesn't make sense - I don't trust that general!!!"
 
Somethingawful review for this was pretty good. :D

Additionally, Rich "Lowtax" Kyanka ICQed and asked me to write something about how your ship seems to be several miles long yet you can only explore 20 feet of it because there are shiny crates blocking every major accessway
 
I loved the game... Completely and totally.

Funnily though, at the same time, after I had played it, thats was it for me... Tried playing it number of times since and I just cant get into it??? Cant figure out why, but, its probably that when I had it, the only real similar game I had before this, was Quake 1+2... Things have moved on since.

I would love to see an UnReal 3 however. If I see that out, Id get it in an instant.

I got to admit... I get into games... Sometimes too deeply. Not enough to go out and kill someone, thats not what I am saying, but ( Spolier coming up ) When your ship blows up... I was actually fighting back the tears.. Total shock for me that.

Ah, no, I just remembered why I stopped playing it...

Halo.

Too many similarities in the way the landscapes felt.

Saying that, I also found some similarities in other games too, such as F.E.A.R and DEUSEX2 - in *** buildings I sometimes didnt know which game I was playing half the time????

Funnily enough, I played and finished UnReal 2 before I played and finished UnReal, and it was *** same with HalfLife too! - I did HL2 before HL1, and in fact, I never did finish HL1 until I finally got HL:Source with HL2:Ep1... Had I not got that, Id have never finished it.

Funny though.

Im going to reinstall UnReal 1 + 2 now to have a play.
 
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