As a few of us said we were going to look at mapping for UT3 i thought i'd separate us from the main performance thread, as too easy to be lost in there. So this will be a home for us mappers to update all the UT3 players on OCUK on what we are working on, got lined up and for any useful utilities or mods for the editor that we find along the way. Any useful mods that are found i will add to this post at the bottom as edits to keep them in one easy to find post.
So my current planned mapping list is as follows once i get through the tutorials
CTF-Ranel remake - request for one of my old UT clans who had this as their home map. This wont be a straight conversion i am aiming to make changes in the map to update, improve it along the way.
CTF-Terra again a request from another clan member to have a look at remaking the map. As above wont be a straight conversion.
After these 2 i will be aiming to work on my own maps as much as i can with whatever requests i get in, had a requst from someone to look at old DM maps from Unreal or original UT so will slot these in when i can in my own mapping.
For those of us who might be looking at remaking the maps from older versions there has been released a beta conversion utility which can be found here - http://forums.epicgames.com/showthread.php?t=588848 it has instructions on how to run it as well. Only issues from this is it can be a bit touchy and seems to prefer the base game with no patches to work, as i found out myself last few days. This will only safely import the bsp and lighting to the new editor anything else and it tends to crash the editor, so use the safe mode for the process before importing the file into UT3ed.
I will update this thread with my progress, screenshots as the mapping is underway and hopefully other mappers here do the same thing. So we let all the OCUK UT3 players get the earliest views at the maps during the builds and beta testing along the way when the map is ready.
So good luck to all the mappers and i look forward to seeing your work, plans for your current or future builds.
SCM
Mapping links to tutorials and mapping info
http://architectonic.planetunreal.gamespy.com/first_level.html
http://www.unrealplayground.com/forums/showthread.php?t=48153
http://www.veoh.com/series/HouseofUnreal
http://www.hourences.com/book/tutorialsindex.htm
http://download.beyondunreal.com/browse.php?dir=unwheel/misc/ flash prog that displays all static meshes in the editor with where they are located
So my current planned mapping list is as follows once i get through the tutorials
CTF-Ranel remake - request for one of my old UT clans who had this as their home map. This wont be a straight conversion i am aiming to make changes in the map to update, improve it along the way.
CTF-Terra again a request from another clan member to have a look at remaking the map. As above wont be a straight conversion.
After these 2 i will be aiming to work on my own maps as much as i can with whatever requests i get in, had a requst from someone to look at old DM maps from Unreal or original UT so will slot these in when i can in my own mapping.
For those of us who might be looking at remaking the maps from older versions there has been released a beta conversion utility which can be found here - http://forums.epicgames.com/showthread.php?t=588848 it has instructions on how to run it as well. Only issues from this is it can be a bit touchy and seems to prefer the base game with no patches to work, as i found out myself last few days. This will only safely import the bsp and lighting to the new editor anything else and it tends to crash the editor, so use the safe mode for the process before importing the file into UT3ed.
I will update this thread with my progress, screenshots as the mapping is underway and hopefully other mappers here do the same thing. So we let all the OCUK UT3 players get the earliest views at the maps during the builds and beta testing along the way when the map is ready.
So good luck to all the mappers and i look forward to seeing your work, plans for your current or future builds.
SCM
Mapping links to tutorials and mapping info
http://architectonic.planetunreal.gamespy.com/first_level.html
http://www.unrealplayground.com/forums/showthread.php?t=48153
http://www.veoh.com/series/HouseofUnreal
http://www.hourences.com/book/tutorialsindex.htm
http://download.beyondunreal.com/browse.php?dir=unwheel/misc/ flash prog that displays all static meshes in the editor with where they are located
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