Man of Honour
Hi guy,
I've posted in here before about this problem, but it seems to be sticking, and really, really annoying me at the moment.
Basically, I'm on Blueyonder 512mb in my Student house, and sharing it with 2 other people in the house.
My problem is, that the pings I'm getting are always so unstable. I know neither of my housemates are downloading too, it happens when both of their PCs are off too.
One of my housemates plays World of Warcraft, so ping isn't really an issue with a game like that. But as I play Counter-Strike, I need a stable as possible connection, and just cannot play with the shoddy pings I'm getting. I actually really need to be playing CS as I've got an important LAN competition I've got to practice for.
I live in a build up student area, which I'm guessing is one of the problems, as a lot of these students are likely to be downloading a lot of 'content' constantly.
Would BlueYonder be able to do anything about this do you reckon? Or is it something they're not going to be able to fix in a long time?
An example of pings:
Thanks for any help anyway.
Dave
I've posted in here before about this problem, but it seems to be sticking, and really, really annoying me at the moment.
Basically, I'm on Blueyonder 512mb in my Student house, and sharing it with 2 other people in the house.
My problem is, that the pings I'm getting are always so unstable. I know neither of my housemates are downloading too, it happens when both of their PCs are off too.
One of my housemates plays World of Warcraft, so ping isn't really an issue with a game like that. But as I play Counter-Strike, I need a stable as possible connection, and just cannot play with the shoddy pings I'm getting. I actually really need to be playing CS as I've got an important LAN competition I've got to practice for.
I live in a build up student area, which I'm guessing is one of the problems, as a lot of these students are likely to be downloading a lot of 'content' constantly.
Would BlueYonder be able to do anything about this do you reckon? Or is it something they're not going to be able to fix in a long time?
An example of pings:
Code:
Pinging newswww.bbc.net.uk [212.58.226.19] with 32 bytes of data:
Reply from 212.58.226.19: bytes=32 time=77ms TTL=52
Reply from 212.58.226.19: bytes=32 time=223ms TTL=52
Reply from 212.58.226.19: bytes=32 time=40ms TTL=52
Reply from 212.58.226.19: bytes=32 time=29ms TTL=52
Ping statistics for 212.58.226.19:
Packets: Sent = 4, Received = 4, Lost = 0 (0% loss),
Approximate round trip times in milli-seconds:
Minimum = 29ms, Maximum = 223ms, Average = 92ms
Thanks for any help anyway.
Dave