He doesn't need to, that's his point?
but he does need to that's the whole point! His 'point' is that in the 2500k vs AMD 83xx benchmarks that the tech press were wrong to assume that running games at low resolutions was a good way to identify future performance by 'isolating' cpu processing power. Now he's right with that historical comparison but this is mostly due to the suite of games being used making better use of an increased core/thread count allowing the AMD chips to 'catch up'. He expects this trend to continue going forward I.e a CPU with slower core speed/ lower IPC but more cores/threads will show better future performance then a faster but less parallel CPU. On this predidiciton i think there is good reason to think that he is wrong due to physical constraints that mean that there is a limit to how 'parallel' most software can actually be and due to the latency issues that communication between higher cores counts causes. With 8c/16t CPU's we are very likely close to if not, in some scenarios, past the theoretical optimal core/thread count for most consumer workloads.