Rhys said:PC's will have their place for this type of work but for general use they wont be needed.
I think that the fact you can download and play demos on 360 is proof enough that full games will soon follow. 360 has the market place setup and people trust it. All you need is MS to release 100gb harddrive and the option to delete a game but download again if you have deleted it.
I dont think most xbox 360 games are 9gb. If you look at some of the copies circulating the net you will see Fight Night 3 is 2.89 GB. With a 10 mb connection that will take 30 mins to download.
How much of the cost a game goes to the creator of the game? You usually have the Game Maker, Distrubutor, Shop, all asking for a piece of the pie. If you cut all the chaff out of the process then you can cut costs. The latest Half Life 2 game is $20 from Steam and there is some game for $40. So £20-30 for a game from Steam.
I am of course speculating but as I said earlier Im bored at work.
Newer 360 games are going to be 5GB+, PGR3 demo was 1GB+, with just one city and a couple of cars, even with 2 or 3 games, you'll be out of space in the 360 HDD, and people aren't going to want to buy yet another HDD in general to store their games.
Steam is still an over the top price for a lot of things, the majority of the games on Steam can be picked up cheaper on the highstreet or online, though the episodic content like Episode One, a small addon, you save around £3-4, but for Half-Life 2, you've still got to pay $30 (£20), for just Half-Life 2, when you can get game of the year edition in stores for £25, with a shedload of other stuff.
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