Vsync ought to be set on a per-game basis.
On titles where the framerate is consistently above the monitor refresh rate, vsync should usually be enabled. Failing to do so means the video card will draw frames you'll never see and you're just heating up your PC for no good reason. The exception to the rule are games which, for reasons best known to the developers, cause the framerate to drop to half the monitor refresh when vsync is enabled. Bad programming will always generate exceptions (pun intended).
Where your frame rate is lower than the monitor refresh, even if it only blips under periodically, you will usually see smoother movement with vsync disabled. As others have mentioned, there will also be tearing and its up to personal taste whether this is more objectionable than jerkier movement.
--
Dave
On titles where the framerate is consistently above the monitor refresh rate, vsync should usually be enabled. Failing to do so means the video card will draw frames you'll never see and you're just heating up your PC for no good reason. The exception to the rule are games which, for reasons best known to the developers, cause the framerate to drop to half the monitor refresh when vsync is enabled. Bad programming will always generate exceptions (pun intended).
Where your frame rate is lower than the monitor refresh, even if it only blips under periodically, you will usually see smoother movement with vsync disabled. As others have mentioned, there will also be tearing and its up to personal taste whether this is more objectionable than jerkier movement.
--
Dave
