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They cant even meet Vega demand, never mind a refresh already.
Recent comments from an XFX rep suggest its the HBM availability again.That might be because GF's 14nm really ain't that great (there is a reason why you can undervolt the average card quite a bit). Refreshed on a new node might actually improve things including yields/supply.
Recent comments from an XFX rep suggest its the HBM availability again.
Prim shaders are active, as the way Vega works now in hardware requires it. But the thing that is not active is NGG fast path. This is still being worked on as the driver is being rebuilt from the ground up. Part of the work on this is shown by the hiring of a new lead shader compiler programmer.
Once the above is done, the DSBR will also be able to operate with the new Work distributor, allowing the ROPs to remain constantly filled with tiles from any screen space coordinates instead of the native quadrants they cover.
Both should provide a reasonable if not considerable performance bump when fully active. At the moment the DSBR and Prim shaders are only working in native mode, which is why Vega is no better than Fiji with higher clocks. The DSBR when active is reducing required bandwidth and power, but working sub optimally as it cannot make use of the new work distribution engine without NGG also being active.
There is no problem with the hardware itself, the driver side of things is just taking considerably more work.
There is no problem with the hardware itself, the driver side of things is just taking considerably more work.
Not very good
AMD knew what the hardware was going to be years ago so if there is a software problem now, what more can I say but laugh.
Having said that I don't think AMD are that stupid but they have been let down by HBM.
Interesting if true, but it's a much of a muchness if there is almost no availability. Sure existing owners will see benefits, but improved performance is not going to make more sales when AMD can't supply, and what little there is is so constrained, that price gouging is putting the prices up into silly territory.
You can only do so much with simulations, you need hardware to get things working properly. Nvidia had a whole year or more to get the Driver side scheduling working properly for Maxwell 2 before it launched. Since they tested it all with MAxwell 1 in the form of the 750ti. AMD have not had the luxury due to financial reasons.
nVidia has a 1:1 simulation of the hardware - not sure what it is up to now but it was almost two large rooms of servers - obviously you can't account for things like semi-conductor field effect, changes due to thermals, etc. but allows for pretty much everything else to run as if the actual hardware. Not sure if AMD has anything like that. So that was probably used to get stuff working for Maxwell 2 before it existed.
IIRC it showed the big simulating machine terminating as a PCI-E ribbon cable which was plugged into a Mac towerThere was a video about that, from one of the tech sites, it was very clever what they could do to accurately simulate new cards before they got the actual silicon in house.
There was a video about that, from one of the tech sites, it was very clever what they could do to accurately simulate new cards before they got the actual silicon in house.
No idea if AMD use something similar.
It's that or the wheelbarrow of cash Intel dropped off outside his house.Is this why Raja fled ?
There was a comment in the Phoronix forums about this, I'll try and dig it up if I can. IIRC, they didn't use to, but there have been recent developments in this area; I get the impression that even if they have caught up with the simulator, they've got some way to go to truly integrate it into their processes to fully benefit from it.
I'd expect such capability to be very useful in not only driver development, but also assist modelling future architectures and assessing technical strategy. Long gone are the days when we could expect new entrants into the consumer graphics space, such is the level of technical complexity.