Video Editing / Maya Animation

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14 Oct 2008
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416
Hey guys,

I'm having a few problems with putting together an animation I've done in Maya for a uni assignment.

The animation was all fine, I've exported the images at 640x480 size and it looks fine on the images, however, when I stick them in Adobe Premiere the quality seems to get degraded quite a bit.

I know very little about video formats / resolutions etc but at the bottom it says:

Source 640w x 480h Output 720w x 576h

I assume that's why the quality it getting worse? I'm not actually sure how to output at the right size. All the AVI formats in the options seem for force me to upsize it.

Any help would be really appreciated.

Sorry if this is a noobish question! Pretty much my first time trying any video editing.
 
Export from maya in 720x576. That's PAL format. Also export in TIFF format so there is no loss of quality when importing to premiere.

Are you batch rendering in maya? which renderer are you using?
 
Export from maya in 720x576. That's PAL format. Also export in TIFF format so there is no loss of quality when importing to premiere.

Are you batch rendering in maya? which renderer are you using?
Ok, brilliant, I'll give it a try now. I was contemplating that but saw talk about square pixels and stuff with made me realise I really don't understand video :p

Yes, I'm just batch rendering with the standard "Maya Software" one. I've only been using Maya for a few months so still getting to grips with everything.
 
just set to pal 768 preset, thats the one you want. leave all the settings as preset.

(it isn't 720 as i said before)

for reference:

Device Aspect Ratio is just the ratio between height and width (calulated automatically)

Pixel Aspect Ratio is the shape of the pixels, just leave at 1 unless you know what your doing.
 
just set to pal 768 preset, thats the one you want. leave all the settings as preset.

(it isn't 720 as i said before)

for reference:

Device Aspect Ratio is just the ratio between height and width (calulated automatically)

Pixel Aspect Ratio is the shape of the pixels, just leave at 1 unless you know what your doing.

Ah, thanks.

Finally got round to re-rendering it and it looks much better.

Cheers for the help.
 
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