video game violence

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I was reading this story the other day

http://www.eurogamer.net/articles/2011-01-25-mw2-linked-to-russian-airport-massacre

and then came across this one

http://www.gamesradar.com/xbox360/x...a-20110126163913194003/g-20060321132945404017

Now I've played quite a lot of these FPS's in my years but I've never yet thought of them as a training ground or leading me to go out and mug the first vulnerable person I come across.

It seems the old 'you are what you play' is coming to the fore - yet again :rolleyes:
 
Just be safe in the knowledge that when it all kicks off we will be fully equipped to do battle with a range of firearms that your average n00bs wouldn't know what to do with.

I've heard the graphics are ace as well.
 
that just utterly stupid, I mean in MW2 you dont suicide bomb anything, you have a gun granted, but thats about it, its like saying the Monte Carlo GP is the cause of hit and runs because its on the streets of Monte Carlo...

Stelly
 
splinter cell and MGS taught me that i need to be stealthy when if i go on a gun rampage

until then i only had films as my guide and was just going to run in screaming like john rambo
 
Its rubbish, so people think that you play a video game then suddenly will become underground, hang around with criminal/gangsters/terrorists, learn how to fire weapons, get a hatred for other religions/nations

Last time I looked the crusaders had no video games, just a book.
 
I read Lying, Congressional Style the other day and have noticed I'm a bit of a babe magnet now. I also recommend Tales of a Junktown Jerky Vendor. Managed to fool the OcUK staff member into providing me a free Ultima Tyrannosaur last week. But the whole voilence aspect from games through to real life is a bit far fetched. :)
 
With the US law - this looks very much like the kind of scaremongering politicians always get up to when they want to drum up some "family values" support. First I would want to see some solid peer-reviewed data that finds exposure to T rated (and above) violent video games does have a harmful effect on teenagers and adults, before anyone puts a warning label on anything - that's the way the FDA plays it. The congressman seems to assume this evidence exists - but in fact nothing has been proven one way or the other.

As for the russian article - I reckon this may be something different. Perhaps it was just the way I was reading it - but it was quite heavily emphasised that it was an American game released by an American publisher, and this game included scenes of mass murder in a russian airport. They then go onto infer that the game could have been used as a tool by terrorists.

Personally, I think this looks more like a dig at the Americans (or some twisted way to throw some blame their way for the recent atrocity) than a serious piece on games being tools of terrorists.
 
yea but how many amish folk go on kill sprees ? the stats never lie man!

I'd be interested in your views on the death sentence. Because the murder rate is actually higher or, at least, not lower in American States where they have the death penalty. The stats never lie = Having the death sentence increases the murder rate !!!!
 
I'd be interested in your views on the death sentence. Because the murder rate is actually higher or, at least, not lower in American States where they have the death penalty. The stats never lie = Having the death sentence increases the murder rate !!!!

Maybe there's always been more murders in those states?

Those stats never made much sense to me. Having never looked into it I always assumed the stats were bias by comparing them to other states, rather than before and after the death penalty was put in place, or not taking into account rising/falling poverty, etc.
 
It's typically the older gen that have never played a video game who spout this rubbish. Remember what their generation thought about rock music?

Soon they'll be dead and we'll have a generation of old gamers. ;P
 
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