If you are going the Quest2 route, I would spend some time learning the ODT (oculus debug tool) to fine tune the settings. It makes the world of difference.
@GMac11 can you list your PC specs and your simracing games, as I should be able to start you off with some basic settings.
Using the cable and a decent GPU you want to be looking at native res through the oculus software (1.7, all the way to the right) and then in the ODT something along the lines of 1.2 (helps with shimmering in the distance like grandstands), ASW disabled, link sharpening on and bitrate set to 300mbs (if you have the cable). Then switch on the performance HUD and check where the performance graph is. You want to be going no lower than the middle of amber ideally. If you are in the red, start by dialing back the fps (72, 80, 90, 120), then the pixels per display to 1.0, then the native res.
Unfortunately even with a 3090, you can't do 1.7 at 120hz with 1.4 SS. Even though I tried it, and it looked absolutely sensational the performance dropped through the floor. That said, you can get something very acceptable, and VR is all about the immersion. It's really quite something hammering an F1 car around silverstone, although my favourite is the Ferrari 488 around red bull ring. Can spend hours doing laps around that track.
C:\Program Files\Oculus\Support\oculus-diagnostics\OculusDebugTool.exe
You need to launch this each and everytime and keep it running whilst you game