Soldato
I run dual 4k screens at 60hz, vsync enabled, ultra settings on my 3080ti. Most of the games I play are MMO's or RPGs that rarely benefit from more than 60 fps, so this works fine for me.
so you want to game at like 300-600fps?If your putting v-sync on anywhere near an fps game, you don’t have a clue what you are doing.
so you want to game at like 300-600fps?
a lot of game engines go really janky with high fps
Not played competitive in a long time but Vsync was always off in CS, one of the first things you learned in a comp match.
Go into a game, move your mouse around and you will notice if you have lag, if you dont notice it then just play and be happy.
I remember entering a comp match just after upgrading my GFX card and I had Vsync locked on for some reason, couldn't understand why my aim kept moving even after I had stopped the mouse.....I took some ribbing for that one.Rules of CS. Vsync off, fps_max 0, check your DPI so that flicking to the end of the mouse pad will turn you 180 degrees so you can shoot the guy behind you.
So* there’s no tearing.Why would you have vsynx on for an FPS?
Dont care about lag, but do care about stuttering/tearing, so I do whatever gets the best result which seems to vary from game to game.
No I cant tell the difference between 10ms and 50ms, my brain isnt that fast.You don't care about lag?
No I cant tell the difference between 10ms and 50ms, my brain isnt that fast.
I also dont play shooters.
Is that why people crave high fps in that game? Normally I wouldn't see the point in going way above a monitor refresh rate.CSGO lags below 180 FPS to the point of being very noticeable, mouse response is tied to frame rate in that game which sucks.
The question was aimed at FPS not 3rd person / cinematic game universes O_oNo I cant tell the difference between 10ms and 50ms, my brain isnt that fast.
I also dont play shooters.