“Walked forward and turned left, fire a few bullets off... Nothing involving physics has happened.”
You have no physics in the first screenshot and demanding physics in the 2nd screenshot. How can you say nothing physics has happened.
The 2nd shot has wind and debris blowing which the CPU struggles with. You have the ash and objects blowing in the wind. There is a metal looking sheet or 3 being blown about along with the rest of the stuff being blown about.
By the 2nd screenshot assuming that’s your first spawn you now have the bots or player all running about blowing buildings up and causing more physics work.
Lastly you have large simple walls in the first screenshot and a more open landscape and fire in the 2nd.
“So you think 3 object being blown around justifies that fps drop? This was on a local game with no bots, and the fire is there on both shots, its in the same place.”
It’s not just what’s on screen; You have wind blowing around the entire map. The debris and physics are going on all around you even if you cannot see it. Everything from the cloth/flags blowing in the wind to the ash and objects blown about. The cloth moving really kills the CPU. CPU’s hate cloth.
Yep, my FPS go from 50 at spawn to 9 within 3 seconds.
Didnt realise this would become a massive argument of PhysiX cards. Some people are seemingly trying to justify their purchase of a card. And saying my system is weak and slow is well... wrong, and is doing nothing that bigging up your own ego.
My main argument, that seems to have been forgotten, is that Warmonger is just poo. I would understand if I was trying to run a current game on my 3 year old graphics card, but the fact is im running current games on my 2 week old graphics card... all of which run fine, except Warmonger. a CPU and a GPU are REQUIRED for top PC gaming, a PPU is OPTIONAL, and should remain that way. They should make good games great, not crap games playable...
I agree as well, the game is dire. The physics are terrible for needing a PPU to make it playable, none of the debris is interactive you just walk straight through it when its destroyed. The cloth physics are also rubbish. I would be tempted to buy a PPU if a saw a game which actually made it look worth while.
“Bu-bu-bu-but the cloth ! Sorry, not gonna waste money on an ageia.“
Fine by me. The only person losing out is you who gets less FPS and less effects.
“Cloth... how about normal cloth and a playable game. Im a firm member of the Gameplay > Graphic club,”
The cloth adds to gameplay.
Show me a CPU doing anything anywhere near as good as warmonger. Cloth rubbish, its x10 better then what the CPU does. Its one thing not to like the game but to call effects that are better then we have seen before rubbish is silly.
Sorry what? Youve lost me now...
Oh no wait, I understand, CS would have been far more popular if it had realistic cloth effects. Half Life was a flop because the dust didnt fall perfectly right, TF2 is just dire because the bloody spatters dont follow the true laws of Physics, and WoW, well, nobody plays that game, the wind effects are just so unrealistic you wouldnt want to...
Your telling me this looks good?
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Oh dear....Those are some of the worst cloth physics I've seen.
tbh its not just the physics, when have you ever seen cloth rip into squares like that from presumably bullets, and my god the clipping![]()
Yea that's what I mean the cloth can fold in on its self which looks awfull, the resolution of the mesh it uses is terrible... Bullets don't put holes in the cloth they just rip it in its pre-defined squares, it just looks so bad its not worth the processing power needed to do it.