What are your favourite Missions (Maps or Levels) from a Game?

Soldato
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Sometimes a game is made great by its killer missions and sometimes even an unspectacular game can have that one great mission, that totally immersive level that really makes you feel that you are there, and makes you want to go back. What are the great missions, maps or levels from games that you still remember or replay?

Fort Frolic (Bioshock)
Sander Cohen is one of the more memorable villains I’ve encountered, and this was his lunatic playground. Varied gameplay with considerable versatility using weapons, traps and plasmids, all against a glorious art-deco backdrop amid exquisite insanity. It contains several gaming moments I cannot forget and was developed by the same guy responsible for producing the legendary The Cradle, from Thief: Deadly Shadows. One of those stand-out levels that clearly a lot of thought went into.

Cliffhanger (COD: Modern Warfare 2)
COD may have lost its cool but the things I loved about some of MW1’s SAS missions were all here and in some style. A memorable opening with a nod to the past, my favourite setting: snow, stealth action and snowmobiling down a mountain firing a submachine gun chased by too many enemies before a thrilling ending, great fun. I could have picked several missions from MW1 but this is the one I replay the most. Personal gaming joy.

Surface Tension (Half-life)
My favourite level from my favourite game. After collecting an arsenal of explosive and experimental weapons, I finally got to use them all up in bombastic glory against special forces and aliens alike, blasting my way through some of the more open and outdoors maps in the best game ever. Having driven a tank in real life I would have liked to be able to drive some of the tanks in Surface Tension, which was not possible, but what I did do was even cooler: blowing those tanks up. Again and again. The atmosphere, the storytelling, the action, the music and as always, the pacing, makes Half-life so enjoyable and this was, for me, arguably the highest of many highlights.
 
The Edge Q2DM1 (Quake 2)

The best multiplayer map ever created by far. I can't even put a finger on the amount of hours I played on that map.

Fragging Yard (Quake 4)

Played this map a lot in FFA.
 
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Pegasus Bridge from COD1 :) Read the book before playing the level and loved every second of it.

Activison should really stop making MW games and just redo COD1 + UO on the new engine :(
 
Somerset - Resistance.

Used to play hours and hours of capture the flag, loved it. It was no where near perfect with all the glitches and things, but thats why i love it so.
 
All Ghillied Up from CoD4: MW. An amazing level that has set the benchmark for sniper missions in games, and has never been beaten IMO. Simply superb.

Will add more as I think of them.
 
Devil may cry 1

Both fights with nelo angelo,

exspecially on hard fights with this kid were epic kept me at the edge of my seat with my heart going

MGS1 its just 1 big level to me so im going to say the entire flipping game! was awesome

first level of tomb raider 2? where you could go down the cliff a secret way and fight the T-Rex
 
Call of Pripyat : Jupiter Factory.

Quake : Azure Agony.

Dark Souls : New Londo Ruins.


There are probably others (such as Sever the Wicked in Doom on the PS), but the abpve are an example off the top of my head.

 
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All Ghillied Up from CoD4: MW. An amazing level that has set the benchmark for sniper missions in games, and has never been beaten IMO. Simply superb.

Will add more as I think of them.

Was about to say this myself, great sniper mission.

Anor Londo in Dark Souls is one of my favourites. It looks beautiful and is where the game ramps up the difficulty just that little bit more making it a fun (and sometimes frustrating) level to play through. Not to mention one of my favourite boss fights in any game at the end of it.
 
The bank level from Rainbow Six Rogue Spear, Played the level over & over in coop with friends trying to perfect the rescue of the hostages, I think we got it down to under a minute, god I miss proper tactical shooters :(

Oh & a special mention to the Cradle from Thief series, I can't remember which one it was from, but I know it was the most brown trouser inducing game level I ever played.
 
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The Edge Q2DM1 (Quake 2)

The best multiplayer map ever created by far. I can't even put a finger on the amount of hours I played on that map.

Fragging Yard (Quake 4)

Played this map a lot in FFA.

I think DM3 (the Forgotten Base?) from the original Quake along with Morpheus from Unreal Tournament are my favourite FPS maps ever.

More recently, I've loved some of the Mass Effect missions (largely from the story perspective, they are very memorable). The Archangel recruitment mission in ME2 and the Tuchanka and Rannoch missions in ME3 stand out the most memorable.
 
Basically ALL of Metal Gear Solid 1.

Shadow Moses Island, the nuclear warhead disposal facility, yes, so so good, loved the feel it had to it.
 
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