Cool so just select the nvidia driver for whatever game and do nothing else![]()
Galaxy on Fire needs you to drop the texture quality to work properly.
It can reduce texture quality if you set it to (for older phones), with the SGS2 you don't need to though.
With the paid version you can set it to use different drivers for different apps. For example, it uses the standard driver unless you run a Tegra game, then it switches to the Nvidia driver.
In the pro version, I strongly advise disabling ALL the options under "default" settings, and ONLY use "per-app" configuration. This will greatly reduce the chance of conflicting settings between different apps, which does actually happen a lot ! It is also the best possible configuration you can have performance-wise.
There are currently no plugins available from my hand, but it appears somebody has compiled and released libGLEMU_NVIDIA, libGLEMU_QUALCOMM, and libGLEMU_POWERVR plugins. You may find them if you search for them
Pro version of Chainfire installed along with plugins but the market fix doesnt seem to work for me, so i cant search for games.
Ah well!
As I had originally wondered...
The guy in the video says that when you load any game that uses OpenGL it will use the default Nvidia driver? He then says if you go back into plugins and choose "no plugin" it will use Samsungs driver instead. So there is no automated way of doing this? Im not that fussed as long as you can change it mind.
Though what are the other 2 drivers for? The non nvidia ones?
Pro version of Chainfire installed along with plugins but the market fix doesnt seem to work for me, so i cant search for games.
Ah well!