Energize said:add to that the fact that gpus are the bottlenecks not the cpus
skullman said:Well thats not entirely true. A lot of games are bottlenecked by the cpu. Take a look at some Conroe benchmarks and you'll see what I mean. Oblivion running on a Conroe setup is significantly faster than an AMD equivalent.
Energize said:I know thats not always true but mostly, oblivion is more cpu dependant game than most, because it doesnt seem to benefit that much from dual core I would bet that the performance gained from conroe could be gotten by overclocking a single core cpu.
Energize said:Oblivion ever so slightly uses the 2nd core. Dual core cpus arent really work it atm for games, your cpu is already 2.6ghz which is equal to an fx-60 in games, add to that the fact that gpus are the bottlenecks not the cpus and there isnt much point in upgrading atm, the longer you wait to upgrade the cheaper the cpu will be and the more games will support dual core.
skullman said:Well thats not entirely true. A lot of games are bottlenecked by the cpu. Take a look at some Conroe benchmarks and you'll see what I mean. Oblivion running on a Conroe setup is significantly faster than an AMD equivalent. Anyway I don't think it would be worth him upgrading from what hes got to an x2 4400, not until the upcoming price drops anyway at least. In which case it might be a better option to buy an x2 3800 and overclock it - Should achieve good results on that board.
drunkenmaster said:no no no, oblivion on a 7900gtx at 1024x768 is cpu limited because the gpu is too powerful for the resolution. read anandtech's review they state before and after their game benchmarks that they ran in 1600x1200 no aa/af to make it a little gpu limited(but they were using crossfire and it really wasn't at all gpu limited), then they ran at lower res to show the difference between the cpu's, they ran at 640x480. check [h]'s review, they really are only a gaming site so aimed the review at gaming. they ran first, with a single 7900gtx at 1600x1200 full quality(little off top in oblivion) with a fx 62, x6800 and e6700 all showing within 1fps for min, max and average framerates. that was on oblivion, errm, wow, and a couple other games all with basically same scores. even at 1280x1024 with full in game settings but no aa/af they were very very similar fps, well above playable(in the 100's average) and were still close to gpu limited.
there is not a game available that is cpu limited when you play at the resolution that your gfx can handle. ie if you have a 1900xt/7900gtx you will basically never be cpu limited at 1280x1024 full quality or 1600x1200 some to full quality, depending on the game 1280x1024 might be max for the gpu, other games like hl2 1600x1200 4xaa/16xaf/hdr then again you will be gpu limited only.