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What method of AA do you use?

Soldato
Joined
2 Jan 2012
Posts
12,426
Location
UK.
So the in game AA options you get are usually pants and still leave games looking pretty rough. Started using this on my 270. The difference it makes is night and day. Doesn't seem to be a performance hit, as I'm only on medium settings anyway @ 1440P. Games really do look great with this on, even at medium settings.

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What method do you guys use?
 
Switched to these settings below now. Have this running for every D3D game, looks great, even with games at medium settings. The AA makes things appear more solid, I hate jaggies even at 1440P.

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I try not to use FXAA as i hate the blurring it gives. So generally just 2-8x MSAA depending on the game.

Yeah not a fan of FXAA either, I find the in game options for AA are normally underwhelming or not optimized. Disabling it and enabling super-sampling x4 or edge-detect X24 in CCC gives much nicer image, doesn't seem to have the performance hit that some of the in-game options have either.
 
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I also have a 270x and have used the settings on the OP in BF4 this evening. Medium settings as normal.

Seems much improved from using the ingame settings so cheers for highlighting, Boomstick777.

Might even ramp up the settings to high and see if I can maintain 60 fps.

Glad it worked for you as well. It's weird because it's much higher quality method of AA but doesn't have the performance hit. I've switched to 4X super sampling now. Image quality is really good. BF4 Medium @ 1440P + 4X SS in CCC. Looks and runs great :)

Broom for it to work correctly in most games you need to set it to Enhance application settings, keep the AA method as supersampling. Then in game set AA either at x2 or x4 and it will render textures at either double or quad your current resolution. Override rarely works in most DX11 games. Check out this chart and thread for more info.

Although you can choose enhance, I prefer to disable the in-game stuff altogether, and use CCC. Found that AMD's CCC does a much better job. 4 X super-sampling gives really high quality and doesn't have the performance hit that the in-game options can have.
 
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Managed to get Wolfenstein working with AA, have to edit the console in-game 'r_multisamples 4'. For some reason it won't save these settings for next game load. Even if I edit the config file to read only, somehow Wolfenstein changes it back to default each time :P

Edited the launch option in Steam to skip all the movies at start as well. Boots straight to start menu now.
 
There is definitely a benefit to disabling in game AA and using the GPU's own method though CCC or Nvidia Control Panel.

On both Radeon and now Nvidia cards, both got nice jump in performance by switching of in game AA in BF4 and using the cards own instead.

I get no drops at all in BF4 using Nvidia's own 4 x AA over BF4's AA even 2X in BF4 gives me weird drops in FPS after a death etc. With Nvidia's own 4X there are no drops, was the same story with the Radeon card albeit at lower settings as it was a mid tier card. In game BF4's AA would cause weird drops, however same settings but using CCC either 4X or much higher edge setting would give no drops.
 
Same as OP 24x edge detect.

Edge Detect on Radeon cards is awesome, really good quality and don't notice performance hit. Running BF4 with Medium Preset (R9 270) and then (Override) (Adaptive Multisample) (24X Edge Detect) would transform the look of the game.

Find on Nvidia (Override) (4XAA) and (Multisample) give best balance of Visuals vs Performance hit.

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Broom are you using Mantle or DX11 to apply those settings? Because CCC image quality settings do not work in any Mantle game. It's all in the hands of the developer.

Direct X obviously :D

I don't bother changing the AA settings unless the in game ones are insufficient. In FPS games I'll generally have MSAA lowered or off to keep the frame rate up anyway whereas in other games I play on my 1440 monitor so the need for AA is reduced slightly. So I'll settle for SSAA 2x or MSAA 2x depending on what's available.

To be honest the image quality on my BenQ is so bad compared to my Dell that a few jaggies is the least of my problems anyway (if I go with AA off) :p.

Yeah I'm at 1440P and would settle for 2X in game AA..

Never settle though Rusty, disable that in-game stuff and set override 4XAA, multisample with Nvidia or 24XEdge, adaptive multisample with Radeon, much better image quality and negligible performance hit.
 
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I usually use FXAA if possible- should I be using something else?

FXAA is a good balance of visuals VS performance, it's down to personal preference, I'm getting better performance by using GPU's own settings and disabling in game options, on both Radeon and Nvidia cards.

No drops at all in BF4 anymore, Single 780Ti @ 1440P Ultra setting with AA disabled in game, Post AA set to high and X4 AA, adaptive in Nvidia Control Panel. With BF4's AA enabled even at 2X in game I get weird drops when killed or certain explosions etc.
 
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