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I use whatever AA comes with the software. No need to mess about and install CCC and any additional crappy software, just use MSI to OC.
Can't figure out how to get AA working on Wolfenstein? Is this an OpenGL game?
I have a bind for af and aa. Uses masses of vram though with it on
I always give priority to maxing anisotropic filtering than AA. X16 gives beautifully sharp clear textures.
Anisotropic filtering has such a low performance impact that you should always have it maxed out.
I try not to use FXAA as i hate the blurring it gives. So generally just 2-8x MSAA depending on the game.
I also have a 270x and have used the settings on the OP in BF4 this evening. Medium settings as normal.
Seems much improved from using the ingame settings so cheers for highlighting, Boomstick777.
Might even ramp up the settings to high and see if I can maintain 60 fps.
Broom for it to work correctly in most games you need to set it to Enhance application settings, keep the AA method as supersampling. Then in game set AA either at x2 or x4 and it will render textures at either double or quad your current resolution. Override rarely works in most DX11 games. Check out this chart and thread for more info.
Anisotropic filtering has such a low performance impact that you should always have it maxed out.
+1
I don't think I've ever had a gaming card that couldn't run it to the hilt.