Associate
- Joined
- 31 Dec 2004
- Posts
- 1,384
- Location
- Essex, UK
It really depends on how much animation your doing for your course... if its a design course then I don`t think you need to go as far as a renderfarm... on my rig below with a single core I can render a frame with about 10000 polys in under 10 seconds at 720x480, 3-4 lights, and raytracing and shadows enabled in Maya.
However if you must go all out (and possibly waste money) and start a renderfarm the render managment software I like the most is Smedge, its not the best but its very good for the price. I`d Highly recommend it.
When you have a job in the industry then you'll be able to afford a much better rig and renderfarm otherwise after you finish your course, if it were me I`d be thinking I could have saved some money and got a much better rig or renderfarm.
Alternatively... if your at crunch time you'll have acess to your university's render facilities or if you google for them there are online render services that can be veyr cheap (Much cheaper than using your own). Or I`m sure a couple of people here, myself included, might offer up a machine or several for rendering.
However if you must go all out (and possibly waste money) and start a renderfarm the render managment software I like the most is Smedge, its not the best but its very good for the price. I`d Highly recommend it.
When you have a job in the industry then you'll be able to afford a much better rig and renderfarm otherwise after you finish your course, if it were me I`d be thinking I could have saved some money and got a much better rig or renderfarm.
Alternatively... if your at crunch time you'll have acess to your university's render facilities or if you google for them there are online render services that can be veyr cheap (Much cheaper than using your own). Or I`m sure a couple of people here, myself included, might offer up a machine or several for rendering.
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