What's the worst game you've ever played ?

Driv3r (part of the driver series) and any command and conquer game made by EA (could also be extended to any game made by EA).

Driver (the original) was groundbreaking. Way ahead of it's time. I played it for hours upon hours. It was mental fun. GTA 3 (then GTA went 3D) basically built upon Driver's foundations. If I could get the original driver for PS4 I would I enjoyed it that much.

Driver 2 came out and it now had bendy roads and you could get out the car but the graphics took a large hit for these improvements.

Driv3r came much... much later and it was a mess. The driving mechanics were all wrong. It was horrible to play. I sold it after playing it twice for around 30 mins each. Driver the original when i first got it I probably played it for 6 hours straight and it stayed in my console for 6 months. me and my mates had small challenges where we would drive into a police car then see how long we could survive whilst being chased. There was one particular section I like with the bridge where you could make your car fly 150 feet in the air.

Oh how a game went from one of the best ever to one of the worse ever without EA's help too.
 
Dunno about the worst but the game that certainly annoyed me the most was Battlefield 4 on release. What a shocker that was to begin. So buggy. Broken SP that entirely failed to save your progress. Game destroying MP bugs such as the notorious sound glitches. Lag. I was appalled. It got better though but I never played it half as much as 3 in the end largely due to how terrible those few weeks were at first.
 
Rise of the robots is a clear winner of this award. Nothing can be worse, and the amount of money to make it was ridiculous if I remember right.

Being a massive fan of Street Fighter 2 and Mortal Kombat around this time, I can confirm Rise of The Robots was hyped to high heaven and sucked so hard it was unreal. Utter garbage.

Back in the day there was some absolute unplayable dross but nowadays there's a lot of very average, boring games that are more of a disappointment than being outright bad or broken.

Edit: AvP 2010 was utter trash. You could shoot an android's leg off and they still ran around as if they had two. Absolute garbage.
 
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100% Operation Flashpoint: Red River - got it free with a hardware upgrade and stupidly thought I'd try it instead of selling it.

Installed it and played for about 10 minutes - bad graphics, bad AI, bad storytelling - just plain bad all over!

In fact, I felt so ripped off I even started my own thread here
 
100% Operation Flashpoint: Red River - got it free with a hardware upgrade and stupidly thought I'd try it instead of selling it.

Installed it and played for about 10 minutes - bad graphics, bad AI, bad storytelling - just plain bad all over!

In fact, I felt so ripped off I even started my own thread here

Yep good call. It was a shocker. Made worse by the way Codemasters tried to make out it was still a hardcore mil-sim like original and Arma lol!
 
Duke nukem forever, hyped to hell then couldn't finish it someone bought it and released it. Fired it up the other day, so ****
 
I don't think there is a single worst game for me as I've a pretty low opinion of any game that has poor controls or clunky mechanics in general - especially if you have to press or remember obscure/extended button sequences to do simple actions that often could be context mapped to a single input.

Dunno about the worst but the game that certainly annoyed me the most was Battlefield 4 on release. What a shocker that was to begin. So buggy. Broken SP that entirely failed to save your progress. Game destroying MP bugs such as the notorious sound glitches. Lag. I was appalled. It got better though but I never played it half as much as 3 in the end largely due to how terrible those few weeks were at first.

Its still pretty rubbish - they've papered over the cracks and for say 70% of the player base it work fairly well now but still lots of really bad bugs and random issues - some that might only affect a small number of players which makes it pretty frustrating for those affected especially as often they aren't believed at first due to it working for most. Even today things like the TV missile is a Russian roulette to fire with 1 in ~19 times it kills the person who fires it rather than the object it hits and sometimes just kills a completely random player on hitting someone, attachments on weapons will randomly invert their behaviour (which is only really noticeable if you have a really detailed knowledge of how they work i.e. trained in against the recoil/spread pattern) and so on and so on . Whoever was responsible for a lot of the programming must have really resented every day they were "forced" to work on that game is all I can think its pretty shocking - sucks for anyone involved in the development of it who was passionate and putting in a good effort (i.e. the graphic guys generally seemed to have gone the extra mile) if that is their legacy.

What gets me the most about it though is that with BF1 they had a chance to prove they had learnt the lessons from BF4 and make something that really built on top of that - instead we get BF1... if BF1 had been the first major project of an up and coming studio it would have been one thing but from someone with Dice's supposed experience and position in the industry it is tragic.
 
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